| .. |
|
mwbase
|
Remove Lua command "self:setDirectControl"
|
2021-08-03 14:36:51 +03:00 |
|
mwclass
|
Change moveObject() to take a osg::Vec3f argument instead of 3 floats
|
2021-07-30 23:24:49 +02:00 |
|
mwdialogue
|
Change disposition to work like vanilla
|
2021-07-06 17:03:56 +02:00 |
|
mwgui
|
Merge branch 'gui_shaders' into 'master'
|
2021-07-25 21:37:39 +00:00 |
|
mwinput
|
Change rotateObject() to take a osg::Vec3f argument instead of 3 floats
|
2021-07-30 23:24:53 +02:00 |
|
mwlua
|
Lua command core.quit
|
2021-08-04 19:14:24 +03:00 |
|
mwmechanics
|
Remove Lua command "self:setDirectControl"
|
2021-08-03 14:36:51 +03:00 |
|
mwphysics
|
Use extract/insert instead of erase/emplace
|
2021-08-03 07:00:42 +02:00 |
|
mwrender
|
Move reference to the right cell according to its geographical position
|
2021-07-30 18:28:29 +02:00 |
|
mwscript
|
Change rotateObject() to take a osg::Vec3f argument instead of 3 floats
|
2021-07-30 23:24:53 +02:00 |
|
mwsound
|
Use default instead of empty constructors/destructors
|
2021-06-24 00:26:15 +02:00 |
|
mwstate
|
Saving/loading for Lua scripts (saves format is changed)
|
2021-07-09 20:24:56 +02:00 |
|
mwworld
|
Store reference to BulletShapeInstance for btCollisionShape
|
2021-08-03 12:21:56 +02:00 |
|
android_main.cpp
|
android: Switch to C++
|
2019-04-28 18:21:31 -04:00 |
|
CMakeLists.txt
|
Add Lua package 'openmw.settings'
|
2021-07-27 20:06:04 +02:00 |
|
doc.hpp
|
Fixed more spelling mistakes
|
2016-12-15 13:09:40 +01:00 |
|
engine.cpp
|
add shader path for mygui (#6162)
|
2021-07-22 15:55:30 -07:00 |
|
engine.hpp
|
Manage work item lifetime on the client side
|
2021-07-12 11:41:14 +02:00 |
|
main.cpp
|
Abort on duplicate content file
|
2021-08-01 03:04:12 +01:00 |