mirror of
				https://github.com/OpenMW/openmw.git
				synced 2025-11-04 06:56:39 +00:00 
			
		
		
		
	
		
			
				
	
	
		
			262 lines
		
	
	
	
		
			6 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			262 lines
		
	
	
	
		
			6 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
#include "creaturestats.hpp"
 | 
						|
#include "esmreader.hpp"
 | 
						|
#include "esmwriter.hpp"
 | 
						|
 | 
						|
void ESM::CreatureStats::load (ESMReader &esm)
 | 
						|
{
 | 
						|
    for (int i=0; i<8; ++i)
 | 
						|
        mAttributes[i].load (esm);
 | 
						|
 | 
						|
    for (int i=0; i<3; ++i)
 | 
						|
        mDynamic[i].load (esm);
 | 
						|
 | 
						|
    mGoldPool = 0;
 | 
						|
    esm.getHNOT (mGoldPool, "GOLD");
 | 
						|
 | 
						|
    mTradeTime.mDay = 0;
 | 
						|
    mTradeTime.mHour = 0;
 | 
						|
    esm.getHNOT (mTradeTime, "TIME");
 | 
						|
 | 
						|
    mDead = false;
 | 
						|
    esm.getHNOT (mDead, "DEAD");
 | 
						|
 | 
						|
    mDeathAnimationFinished = false;
 | 
						|
    esm.getHNOT (mDeathAnimationFinished, "DFNT");
 | 
						|
 | 
						|
    if (esm.getFormat() < 3 && mDead)
 | 
						|
        mDeathAnimationFinished = true;
 | 
						|
 | 
						|
    mDied = false;
 | 
						|
    esm.getHNOT (mDied, "DIED");
 | 
						|
 | 
						|
    mMurdered = false;
 | 
						|
    esm.getHNOT (mMurdered, "MURD");
 | 
						|
 | 
						|
    if (esm.isNextSub("FRHT"))
 | 
						|
        esm.skipHSub(); // Friendly hits, no longer used
 | 
						|
 | 
						|
    mTalkedTo = false;
 | 
						|
    esm.getHNOT (mTalkedTo, "TALK");
 | 
						|
 | 
						|
    mAlarmed = false;
 | 
						|
    esm.getHNOT (mAlarmed, "ALRM");
 | 
						|
 | 
						|
    mAttacked = false;
 | 
						|
    esm.getHNOT (mAttacked, "ATKD");
 | 
						|
 | 
						|
    if (esm.isNextSub("HOST"))
 | 
						|
        esm.skipHSub(); // Hostile, no longer used
 | 
						|
 | 
						|
    if (esm.isNextSub("ATCK"))
 | 
						|
        esm.skipHSub(); // attackingOrSpell, no longer used
 | 
						|
 | 
						|
    mKnockdown = false;
 | 
						|
    esm.getHNOT (mKnockdown, "KNCK");
 | 
						|
 | 
						|
    mKnockdownOneFrame = false;
 | 
						|
    esm.getHNOT (mKnockdownOneFrame, "KNC1");
 | 
						|
 | 
						|
    mKnockdownOverOneFrame = false;
 | 
						|
    esm.getHNOT (mKnockdownOverOneFrame, "KNCO");
 | 
						|
 | 
						|
    mHitRecovery = false;
 | 
						|
    esm.getHNOT (mHitRecovery, "HITR");
 | 
						|
 | 
						|
    mBlock = false;
 | 
						|
    esm.getHNOT (mBlock, "BLCK");
 | 
						|
 | 
						|
    mMovementFlags = 0;
 | 
						|
    esm.getHNOT (mMovementFlags, "MOVE");
 | 
						|
 | 
						|
    if (esm.isNextSub("ASTR"))
 | 
						|
        esm.skipHSub(); // attackStrength, no longer used
 | 
						|
 | 
						|
    mFallHeight = 0;
 | 
						|
    esm.getHNOT (mFallHeight, "FALL");
 | 
						|
 | 
						|
    mLastHitObject = esm.getHNOString ("LHIT");
 | 
						|
 | 
						|
    mLastHitAttemptObject = esm.getHNOString ("LHAT");
 | 
						|
 | 
						|
    mRecalcDynamicStats = false;
 | 
						|
    esm.getHNOT (mRecalcDynamicStats, "CALC");
 | 
						|
 | 
						|
    mDrawState = 0;
 | 
						|
    esm.getHNOT (mDrawState, "DRAW");
 | 
						|
 | 
						|
    mLevel = 1;
 | 
						|
    esm.getHNOT (mLevel, "LEVL");
 | 
						|
 | 
						|
    mActorId = -1;
 | 
						|
    esm.getHNOT (mActorId, "ACID");
 | 
						|
 | 
						|
    mDeathAnimation = -1;
 | 
						|
    esm.getHNOT (mDeathAnimation, "DANM");
 | 
						|
 | 
						|
    mTimeOfDeath.mDay = 0;
 | 
						|
    mTimeOfDeath.mHour = 0;
 | 
						|
    esm.getHNOT (mTimeOfDeath, "DTIM");
 | 
						|
 | 
						|
    mSpells.load(esm);
 | 
						|
    mActiveSpells.load(esm);
 | 
						|
    mAiSequence.load(esm);
 | 
						|
    mMagicEffects.load(esm);
 | 
						|
 | 
						|
    while (esm.isNextSub("SUMM"))
 | 
						|
    {
 | 
						|
        int magicEffect;
 | 
						|
        esm.getHT(magicEffect);
 | 
						|
        std::string source = esm.getHNOString("SOUR");
 | 
						|
        int actorId;
 | 
						|
        esm.getHNT (actorId, "ACID");
 | 
						|
        mSummonedCreatureMap[std::make_pair(magicEffect, source)] = actorId;
 | 
						|
    }
 | 
						|
 | 
						|
    while (esm.isNextSub("GRAV"))
 | 
						|
    {
 | 
						|
        int actorId;
 | 
						|
        esm.getHT(actorId);
 | 
						|
        mSummonGraveyard.push_back(actorId);
 | 
						|
    }
 | 
						|
 | 
						|
    mHasAiSettings = false;
 | 
						|
    esm.getHNOT(mHasAiSettings, "AISE");
 | 
						|
 | 
						|
    if (mHasAiSettings)
 | 
						|
    {
 | 
						|
        for (int i=0; i<4; ++i)
 | 
						|
            mAiSettings[i].load(esm);
 | 
						|
    }
 | 
						|
}
 | 
						|
 | 
						|
void ESM::CreatureStats::save (ESMWriter &esm) const
 | 
						|
{
 | 
						|
 | 
						|
    for (int i=0; i<8; ++i)
 | 
						|
        mAttributes[i].save (esm);
 | 
						|
 | 
						|
    for (int i=0; i<3; ++i)
 | 
						|
        mDynamic[i].save (esm);
 | 
						|
 | 
						|
    if (mGoldPool)
 | 
						|
        esm.writeHNT ("GOLD", mGoldPool);
 | 
						|
 | 
						|
    esm.writeHNT ("TIME", mTradeTime);
 | 
						|
 | 
						|
    if (mDead)
 | 
						|
        esm.writeHNT ("DEAD", mDead);
 | 
						|
 | 
						|
    if (mDeathAnimationFinished)
 | 
						|
        esm.writeHNT ("DFNT", mDeathAnimationFinished);
 | 
						|
 | 
						|
    if (mDied)
 | 
						|
        esm.writeHNT ("DIED", mDied);
 | 
						|
 | 
						|
    if (mMurdered)
 | 
						|
        esm.writeHNT ("MURD", mMurdered);
 | 
						|
 | 
						|
    if (mTalkedTo)
 | 
						|
        esm.writeHNT ("TALK", mTalkedTo);
 | 
						|
 | 
						|
    if (mAlarmed)
 | 
						|
        esm.writeHNT ("ALRM", mAlarmed);
 | 
						|
 | 
						|
    if (mAttacked)
 | 
						|
        esm.writeHNT ("ATKD", mAttacked);
 | 
						|
 | 
						|
    if (mKnockdown)
 | 
						|
        esm.writeHNT ("KNCK", mKnockdown);
 | 
						|
 | 
						|
    if (mKnockdownOneFrame)
 | 
						|
        esm.writeHNT ("KNC1", mKnockdownOneFrame);
 | 
						|
 | 
						|
    if (mKnockdownOverOneFrame)
 | 
						|
        esm.writeHNT ("KNCO", mKnockdownOverOneFrame);
 | 
						|
 | 
						|
    if (mHitRecovery)
 | 
						|
        esm.writeHNT ("HITR", mHitRecovery);
 | 
						|
 | 
						|
    if (mBlock)
 | 
						|
        esm.writeHNT ("BLCK", mBlock);
 | 
						|
 | 
						|
    if (mMovementFlags)
 | 
						|
        esm.writeHNT ("MOVE", mMovementFlags);
 | 
						|
 | 
						|
    if (mFallHeight)
 | 
						|
        esm.writeHNT ("FALL", mFallHeight);
 | 
						|
 | 
						|
    if (!mLastHitObject.empty())
 | 
						|
        esm.writeHNString ("LHIT", mLastHitObject);
 | 
						|
 | 
						|
    if (!mLastHitAttemptObject.empty())
 | 
						|
        esm.writeHNString ("LHAT", mLastHitAttemptObject);
 | 
						|
 | 
						|
    if (mRecalcDynamicStats)
 | 
						|
        esm.writeHNT ("CALC", mRecalcDynamicStats);
 | 
						|
 | 
						|
    if (mDrawState)
 | 
						|
        esm.writeHNT ("DRAW", mDrawState);
 | 
						|
 | 
						|
    if (mLevel != 1)
 | 
						|
        esm.writeHNT ("LEVL", mLevel);
 | 
						|
 | 
						|
    if (mActorId != -1)
 | 
						|
        esm.writeHNT ("ACID", mActorId);
 | 
						|
 | 
						|
    if (mDeathAnimation != -1)
 | 
						|
        esm.writeHNT ("DANM", mDeathAnimation);
 | 
						|
 | 
						|
    if (mTimeOfDeath.mHour != 0 && mTimeOfDeath.mDay != 0)
 | 
						|
        esm.writeHNT ("DTIM", mTimeOfDeath);
 | 
						|
 | 
						|
    mSpells.save(esm);
 | 
						|
    mActiveSpells.save(esm);
 | 
						|
    mAiSequence.save(esm);
 | 
						|
    mMagicEffects.save(esm);
 | 
						|
 | 
						|
    for (std::map<std::pair<int, std::string>, int>::const_iterator it = mSummonedCreatureMap.begin(); it != mSummonedCreatureMap.end(); ++it)
 | 
						|
    {
 | 
						|
        esm.writeHNT ("SUMM", it->first.first);
 | 
						|
        esm.writeHNString ("SOUR", it->first.second);
 | 
						|
        esm.writeHNT ("ACID", it->second);
 | 
						|
    }
 | 
						|
 | 
						|
    for (std::vector<int>::const_iterator it = mSummonGraveyard.begin(); it != mSummonGraveyard.end(); ++it)
 | 
						|
    {
 | 
						|
        esm.writeHNT ("GRAV", *it);
 | 
						|
    }
 | 
						|
 | 
						|
    esm.writeHNT("AISE", mHasAiSettings);
 | 
						|
    if (mHasAiSettings)
 | 
						|
    {
 | 
						|
        for (int i=0; i<4; ++i)
 | 
						|
            mAiSettings[i].save(esm);
 | 
						|
    }
 | 
						|
}
 | 
						|
 | 
						|
void ESM::CreatureStats::blank()
 | 
						|
{
 | 
						|
    mTradeTime.mHour = 0;
 | 
						|
    mTradeTime.mDay = 0;
 | 
						|
    mGoldPool = 0;
 | 
						|
    mActorId = -1;
 | 
						|
    mHasAiSettings = false;
 | 
						|
    mDead = false;
 | 
						|
    mDeathAnimationFinished = false;
 | 
						|
    mDied = false;
 | 
						|
    mMurdered = false;
 | 
						|
    mTalkedTo = false;
 | 
						|
    mAlarmed = false;
 | 
						|
    mAttacked = false;
 | 
						|
    mKnockdown = false;
 | 
						|
    mKnockdownOneFrame = false;
 | 
						|
    mKnockdownOverOneFrame = false;
 | 
						|
    mHitRecovery = false;
 | 
						|
    mBlock = false;
 | 
						|
    mMovementFlags = 0;
 | 
						|
    mFallHeight = 0.f;
 | 
						|
    mRecalcDynamicStats = false;
 | 
						|
    mDrawState = 0;
 | 
						|
    mDeathAnimation = -1;
 | 
						|
    mLevel = 1;
 | 
						|
}
 |