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			77 lines
		
	
	
	
		
			2 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			77 lines
		
	
	
	
		
			2 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
#include "loadbsgn.hpp"
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#include "esmreader.hpp"
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#include "esmwriter.hpp"
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#include "defs.hpp"
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namespace ESM
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{
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    unsigned int BirthSign::sRecordId = REC_BSGN;
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    void BirthSign::load(ESMReader &esm, bool &isDeleted)
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    {
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        isDeleted = false;
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        mPowers.mList.clear();
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        bool hasName = false;
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        while (esm.hasMoreSubs())
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        {
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            esm.getSubName();
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            switch (esm.retSubName().intval)
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            {
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                case ESM::SREC_NAME:
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                    mId = esm.getHString();
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                    hasName = true;
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                    break;
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                case ESM::FourCC<'F','N','A','M'>::value:
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                    mName = esm.getHString();
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                    break;
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                case ESM::FourCC<'T','N','A','M'>::value:
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                    mTexture = esm.getHString();
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                    break;
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                case ESM::FourCC<'D','E','S','C'>::value:
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                    mDescription = esm.getHString();
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                    break;
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                case ESM::FourCC<'N','P','C','S'>::value:
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                    mPowers.add(esm);
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                    break;
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                case ESM::SREC_DELE:
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                    esm.skipHSub();
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                    isDeleted = true;
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                    break;
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                default:
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                    esm.fail("Unknown subrecord");
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                    break;
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            }
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        }
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        if (!hasName)
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            esm.fail("Missing NAME subrecord");
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    }
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    void BirthSign::save(ESMWriter &esm, bool isDeleted) const
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    {
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        esm.writeHNCString("NAME", mId);
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        if (isDeleted)
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        {
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            esm.writeHNCString("DELE", "");
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            return;
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        }
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        esm.writeHNOCString("FNAM", mName);
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        esm.writeHNOCString("TNAM", mTexture);
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        esm.writeHNOCString("DESC", mDescription);
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        mPowers.save(esm);
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    }
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    void BirthSign::blank()
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    {
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        mName.clear();
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        mDescription.clear();
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        mTexture.clear();
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        mPowers.mList.clear();
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    }
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}
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