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			100 lines
		
	
	
	
		
			2.9 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			100 lines
		
	
	
	
		
			2.9 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
/*!
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	@file
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	@author		Albert Semenov
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	@date		04/2009
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	@module
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*/
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/*
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	This file is part of MyGUI.
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	MyGUI is free software: you can redistribute it and/or modify
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	it under the terms of the GNU Lesser General Public License as published by
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	the Free Software Foundation, either version 3 of the License, or
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	(at your option) any later version.
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	MyGUI is distributed in the hope that it will be useful,
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	but WITHOUT ANY WARRANTY; without even the implied warranty of
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	MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
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	GNU Lesser General Public License for more details.
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	You should have received a copy of the GNU Lesser General Public License
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	along with MyGUI.  If not, see <http://www.gnu.org/licenses/>.
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*/
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#ifndef __MYGUI_RENDER_FORMAT_H__
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#define __MYGUI_RENDER_FORMAT_H__
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#include "MyGUI_Macros.h"
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namespace MyGUI
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{
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	struct MYGUI_EXPORT VertexColourType
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	{
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		enum Enum
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		{
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			ColourARGB, // D3D style compact colour
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			ColourABGR, // GL style compact colour
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			MAX
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		};
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		VertexColourType(Enum _value = MAX) : value(_value) { }
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		friend bool operator == (VertexColourType const& a, VertexColourType const& b) { return a.value == b.value; }
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		friend bool operator != (VertexColourType const& a, VertexColourType const& b) { return a.value != b.value; }
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	private:
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		Enum value;
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	};
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	struct MYGUI_EXPORT PixelFormat
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	{
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		enum Enum
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		{
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			Unknow,
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			L8, // 1 byte pixel format, 1 byte luminance
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			L8A8, // 2 byte pixel format, 1 byte luminance, 1 byte alpha
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			R8G8B8, // 24-bit pixel format, 8 bits for red, green and blue.
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			R8G8B8A8 // 32-bit pixel format, 8 bits for red, green, blue and alpha.
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		};
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		PixelFormat(Enum _value = Unknow) : value(_value) { }
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		friend bool operator == (PixelFormat const& a, PixelFormat const& b) { return a.value == b.value; }
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		friend bool operator != (PixelFormat const& a, PixelFormat const& b) { return a.value != b.value; }
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	private:
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		Enum value;
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	};
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	struct MYGUI_EXPORT TextureUsage
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	{
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		enum Enum
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		{
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			Default = MYGUI_FLAG_NONE,
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			Static = MYGUI_FLAG(0),
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			Dynamic = MYGUI_FLAG(1),
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			Stream = MYGUI_FLAG(2),
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			Read = MYGUI_FLAG(3),
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			Write = MYGUI_FLAG(4),
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			RenderTarget = MYGUI_FLAG(5)
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		};
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		TextureUsage(Enum _value = Default) : value(_value) { }
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		friend bool operator == (TextureUsage const& a, TextureUsage const& b) { return a.value == b.value; }
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		friend bool operator != (TextureUsage const& a, TextureUsage const& b) { return a.value != b.value; }
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		TextureUsage& operator |= (TextureUsage const& _other) { value = Enum(int(value) | int(_other.value)); return *this; }
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		friend TextureUsage operator | (Enum const& a, Enum const& b) { return TextureUsage(Enum(int(a) | int(b))); }
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		friend TextureUsage operator | (TextureUsage const& a, TextureUsage const& b) { return TextureUsage(Enum(int(a.value) | int(b.value))); }
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		bool isValue(Enum _value) { return 0 != (value & _value); }
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	private:
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		Enum value;
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	};
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} // namespace MyGUI
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#endif // __MYGUI_RENDER_FORMAT_H__
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