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			113 lines
		
	
	
	
		
			3.3 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			113 lines
		
	
	
	
		
			3.3 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
| /*
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|   Copyright (C) 2016, 2018, 2020 cc9cii
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| 
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|   This software is provided 'as-is', without any express or implied
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|   warranty.  In no event will the authors be held liable for any damages
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|   arising from the use of this software.
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| 
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|   Permission is granted to anyone to use this software for any purpose,
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|   including commercial applications, and to alter it and redistribute it
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|   freely, subject to the following restrictions:
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| 
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|   1. The origin of this software must not be misrepresented; you must not
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|      claim that you wrote the original software. If you use this software
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|      in a product, an acknowledgment in the product documentation would be
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|      appreciated but is not required.
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|   2. Altered source versions must be plainly marked as such, and must not be
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|      misrepresented as being the original software.
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|   3. This notice may not be removed or altered from any source distribution.
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| 
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|   cc9cii cc9c@iinet.net.au
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| 
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|   Much of the information on the data structures are based on the information
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|   from Tes4Mod:Mod_File_Format and Tes5Mod:File_Formats but also refined by
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|   trial & error.  See http://en.uesp.net/wiki for details.
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| 
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| */
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| #ifndef ESM4_BOOK_H
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| #define ESM4_BOOK_H
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| 
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| #include <cstdint>
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| #include <string>
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| 
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| #include <components/esm/defs.hpp>
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| #include <components/esm/formid.hpp>
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| 
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| namespace ESM4
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| {
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|     class Reader;
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|     class Writer;
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| 
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|     struct Book
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|     {
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|         enum Flags
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|         {
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|             Flag_Scroll = 0x0001,
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|             Flag_NoTake = 0x0002
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|         };
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| 
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|         enum BookSkill // for TES4 only
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|         {
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|             BookSkill_None = -1,
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|             BookSkill_Armorer = 0,
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|             BookSkill_Athletics = 1,
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|             BookSkill_Blade = 2,
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|             BookSkill_Block = 3,
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|             BookSkill_Blunt = 4,
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|             BookSkill_HandToHand = 5,
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|             BookSkill_HeavyArmor = 6,
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|             BookSkill_Alchemy = 7,
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|             BookSkill_Alteration = 8,
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|             BookSkill_Conjuration = 9,
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|             BookSkill_Destruction = 10,
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|             BookSkill_Illusion = 11,
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|             BookSkill_Mysticism = 12,
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|             BookSkill_Restoration = 13,
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|             BookSkill_Acrobatics = 14,
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|             BookSkill_LightArmor = 15,
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|             BookSkill_Marksman = 16,
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|             BookSkill_Mercantile = 17,
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|             BookSkill_Security = 18,
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|             BookSkill_Sneak = 19,
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|             BookSkill_Speechcraft = 20
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|         };
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| 
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|         struct Data
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|         {
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|             std::uint8_t flags;
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|             std::uint8_t type; // TES5 only
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|             std::uint32_t teaches; // TES5 only
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|             std::int8_t bookSkill; // not in TES5
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|             std::uint32_t value;
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|             float weight;
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|         };
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| 
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|         ESM::FormId mId; // from the header
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|         std::uint32_t mFlags; // from the header, see enum type RecordFlag for details
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| 
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|         std::string mEditorId;
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|         std::string mFullName;
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|         std::string mModel;
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| 
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|         float mBoundRadius;
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| 
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|         std::string mText;
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|         ESM::FormId mScriptId;
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|         std::string mIcon;
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|         std::uint16_t mEnchantmentPoints;
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|         ESM::FormId mEnchantment;
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| 
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|         Data mData;
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| 
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|         ESM::FormId mPickUpSound;
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|         ESM::FormId mDropSound;
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| 
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|         void load(ESM4::Reader& reader);
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|         // void save(ESM4::Writer& writer) const;
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| 
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|         // void blank();
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|         static constexpr ESM::RecNameInts sRecordId = ESM::RecNameInts::REC_BOOK4;
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|     };
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| }
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| 
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| #endif // ESM4_BOOK_H
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