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			119 lines
		
	
	
	
		
			3.1 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			119 lines
		
	
	
	
		
			3.1 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
| #include "player.hpp"
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| 
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| #include "esmreader.hpp"
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| #include "esmwriter.hpp"
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| 
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| namespace ESM
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| {
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| 
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| void Player::load (ESMReader &esm)
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| {
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|     mObject.mRef.loadId(esm, true);
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|     mObject.load (esm);
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| 
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|     mCellId.load (esm);
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| 
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|     esm.getHNTSized<12>(mLastKnownExteriorPosition, "LKEP");
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| 
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|     if (esm.isNextSub ("MARK"))
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|     {
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|         mHasMark = true;
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|         esm.getHTSized<24>(mMarkedPosition);
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|         mMarkedCell.load (esm);
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|     }
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|     else
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|         mHasMark = false;
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| 
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|     // Automove, no longer used.
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|     if (esm.isNextSub("AMOV"))
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|         esm.skipHSub();
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| 
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|     mBirthsign = esm.getHNString ("SIGN");
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| 
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|     mCurrentCrimeId = -1;
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|     esm.getHNOT (mCurrentCrimeId, "CURD");
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|     mPaidCrimeId = -1;
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|     esm.getHNOT (mPaidCrimeId, "PAYD");
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| 
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|     bool checkPrevItems = true;
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|     while (checkPrevItems)
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|     {
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|         std::string boundItemId = esm.getHNOString("BOUN");
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|         std::string prevItemId = esm.getHNOString("PREV");
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| 
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|         if (!boundItemId.empty())
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|             mPreviousItems[boundItemId] = prevItemId;
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|         else
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|             checkPrevItems = false;
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|     }
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| 
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|     if(esm.getFormat() < 19)
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|     {
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|         bool intFallback = esm.getFormat() < 11;
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|         bool clearModified = esm.getFormat() < 17 && !mObject.mNpcStats.mIsWerewolf;
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|         if (esm.hasMoreSubs())
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|         {
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|             for (int i=0; i<Attribute::Length; ++i)
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|             {
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|                 StatState<float> attribute;
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|                 attribute.load(esm, intFallback);
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|                 if (clearModified)
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|                     attribute.mMod = 0.f;
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|                 mSaveAttributes[i] = attribute.mBase + attribute.mMod - attribute.mDamage;
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|                 if (mObject.mNpcStats.mIsWerewolf)
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|                     mObject.mCreatureStats.mAttributes[i] = attribute;
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|             }
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|             for (int i=0; i<Skill::Length; ++i)
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|             {
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|                 StatState<float> skill;
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|                 skill.load(esm, intFallback);
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|                 if (clearModified)
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|                     skill.mMod = 0.f;
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|                 mSaveSkills[i] = skill.mBase + skill.mMod - skill.mDamage;
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|                 if (mObject.mNpcStats.mIsWerewolf)
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|                 {
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|                     if(i == Skill::Acrobatics)
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|                         mSetWerewolfAcrobatics = mObject.mNpcStats.mSkills[i].mBase != skill.mBase;
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|                     mObject.mNpcStats.mSkills[i] = skill;
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|                 }
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|             }
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|         }
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|     }
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|     else
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|     {
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|         mSetWerewolfAcrobatics = false;
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|         esm.getHNT(mSaveAttributes, "WWAT");
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|         esm.getHNT(mSaveSkills, "WWSK");
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|     }
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| }
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| 
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| void Player::save (ESMWriter &esm) const
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| {
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|     mObject.save (esm);
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| 
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|     mCellId.save (esm);
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| 
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|     esm.writeHNT ("LKEP", mLastKnownExteriorPosition);
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| 
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|     if (mHasMark)
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|     {
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|         esm.writeHNT ("MARK", mMarkedPosition, 24);
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|         mMarkedCell.save (esm);
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|     }
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| 
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|     esm.writeHNString ("SIGN", mBirthsign);
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| 
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|     esm.writeHNT ("CURD", mCurrentCrimeId);
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|     esm.writeHNT ("PAYD", mPaidCrimeId);
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| 
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|     for (PreviousItems::const_iterator it=mPreviousItems.begin(); it != mPreviousItems.end(); ++it)
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|     {
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|         esm.writeHNString ("BOUN", it->first);
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|         esm.writeHNString ("PREV", it->second);
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|     }
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| 
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|     esm.writeHNT("WWAT", mSaveAttributes);
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|     esm.writeHNT("WWSK", mSaveSkills);
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| }
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| 
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| }
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