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			97 lines
		
	
	
	
		
			3.3 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			97 lines
		
	
	
	
		
			3.3 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
| #ifndef OPENMW_COMPONENTS_DETOURNAVIGATOR_NAVIGATORSTUB_H
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| #define OPENMW_COMPONENTS_DETOURNAVIGATOR_NAVIGATORSTUB_H
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| 
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| #include "navigator.hpp"
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| #include "settings.hpp"
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| #include "stats.hpp"
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| #include "updateguard.hpp"
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| 
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| namespace Loading
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| {
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|     class Listener;
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| }
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| 
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| namespace DetourNavigator
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| {
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|     class NavigatorStub final : public Navigator
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|     {
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|     public:
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|         NavigatorStub() = default;
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| 
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|         ScopedUpdateGuard makeUpdateGuard() override { return nullptr; }
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| 
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|         bool addAgent(const AgentBounds& /*agentBounds*/) override { return true; }
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| 
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|         void removeAgent(const AgentBounds& /*agentBounds*/) override {}
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| 
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|         void updateBounds(ESM::RefId /*worldspace*/, const std::optional<CellGridBounds>& /*cellGridBounds*/,
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|             const osg::Vec3f& /*playerPosition*/, const UpdateGuard* /*guard*/) override
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|         {
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|         }
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| 
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|         void addObject(const ObjectId /*id*/, const ObjectShapes& /*shapes*/, const btTransform& /*transform*/,
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|             const UpdateGuard* /*guard*/) override
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|         {
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|         }
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| 
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|         void addObject(const ObjectId /*id*/, const DoorShapes& /*shapes*/, const btTransform& /*transform*/,
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|             const UpdateGuard* /*guard*/) override
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|         {
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|         }
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| 
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|         void updateObject(const ObjectId /*id*/, const ObjectShapes& /*shapes*/, const btTransform& /*transform*/,
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|             const UpdateGuard* /*guard*/) override
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|         {
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|         }
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| 
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|         void updateObject(const ObjectId /*id*/, const DoorShapes& /*shapes*/, const btTransform& /*transform*/,
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|             const UpdateGuard* /*guard*/) override
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|         {
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|         }
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| 
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|         void removeObject(const ObjectId /*id*/, const UpdateGuard* /*guard*/) override {}
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| 
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|         void addWater(const osg::Vec2i& /*cellPosition*/, int /*cellSize*/, float /*level*/,
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|             const UpdateGuard* /*guard*/) override
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|         {
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|         }
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| 
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|         void removeWater(const osg::Vec2i& /*cellPosition*/, const UpdateGuard* /*guard*/) override {}
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| 
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|         void addHeightfield(const osg::Vec2i& /*cellPosition*/, int /*cellSize*/, const HeightfieldShape& /*height*/,
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|             const UpdateGuard* /*guard*/) override
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|         {
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|         }
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| 
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|         void removeHeightfield(const osg::Vec2i& /*cellPosition*/, const UpdateGuard* /*guard*/) override {}
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| 
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|         void addPathgrid(const ESM::Cell& /*cell*/, const ESM::Pathgrid& /*pathgrid*/) override {}
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| 
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|         void removePathgrid(const ESM::Pathgrid& /*pathgrid*/) override {}
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| 
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|         void update(const osg::Vec3f& /*playerPosition*/, const UpdateGuard* /*guard*/) override {}
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| 
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|         void wait(WaitConditionType /*waitConditionType*/, Loading::Listener* /*listener*/) override {}
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| 
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|         SharedNavMeshCacheItem getNavMesh(const AgentBounds& /*agentBounds*/) const override
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|         {
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|             return mEmptyNavMeshCacheItem;
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|         }
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| 
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|         std::map<AgentBounds, SharedNavMeshCacheItem> getNavMeshes() const override { return {}; }
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| 
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|         const Settings& getSettings() const override { return mDefaultSettings; }
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| 
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|         Stats getStats() const override { return Stats{}; }
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| 
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|         RecastMeshTiles getRecastMeshTiles() const override { return {}; }
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| 
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|         float getMaxNavmeshAreaRealRadius() const override { return std::numeric_limits<float>::max(); }
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| 
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|     private:
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|         Settings mDefaultSettings{};
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|         SharedNavMeshCacheItem mEmptyNavMeshCacheItem;
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|     };
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| }
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| 
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| #endif
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