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	Fixed some types removed useless header applied clang format fixed compile tests fixed clang tidy, and closer to logic before this MR Removed hardcoded refids unless there is a returned value we don't use static RefIds can use == between RefId and hardcoded string Fix clang format Fixed a few instances where std::string was used, when only const std::string& was needed removed unused variable
		
			
				
	
	
		
			25 lines
		
	
	
	
		
			511 B
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			25 lines
		
	
	
	
		
			511 B
		
	
	
	
		
			C++
		
	
	
	
	
	
| #ifndef OPENMW_COMPONENTS_ESM_STOLENITEMS_H
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| #define OPENMW_COMPONENTS_ESM_STOLENITEMS_H
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| 
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| #include <components/esm/refid.hpp>
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| #include <map>
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| #include <string>
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| 
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| namespace ESM
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| {
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|     class ESMReader;
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|     class ESMWriter;
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| 
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|     // format 0, saved games only
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|     struct StolenItems
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|     {
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|         typedef std::map<ESM::RefId, std::map<std::pair<ESM::RefId, bool>, int>> StolenItemsMap;
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|         StolenItemsMap mStolenItems;
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| 
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|         void load(ESMReader& esm);
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|         void write(ESMWriter& esm) const;
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|     };
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| 
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| }
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| 
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| #endif
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