1
0
Fork 0
mirror of https://github.com/OpenMW/openmw.git synced 2025-03-30 14:06:41 +00:00
openmw/libs/openengine/bullet/trace.h
2013-08-19 20:39:37 +02:00

29 lines
477 B
C++

#ifndef OENGINE_BULLET_TRACE_H
#define OENGINE_BULLET_TRACE_H
#include <OgreVector3.h>
namespace OEngine
{
namespace Physic
{
class PhysicEngine;
}
}
class btCollisionObject;
struct traceResults
{
Ogre::Vector3 endpos;
Ogre::Vector3 planenormal;
float fraction;
};
void actortrace(traceResults *results, btCollisionObject *actor, const Ogre::Vector3& start, const Ogre::Vector3& end, OEngine::Physic::PhysicEngine *enginePass);
#endif