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								buffercache.cpp
							
						
					
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							Implement releaseGLObjects for cached resources
						
					
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				2017-08-26 19:29:12 +00:00 | 
			
		
			
			
			
			
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								buffercache.hpp
							
						
					
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							Implement releaseGLObjects for cached resources
						
					
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				2017-08-26 19:29:12 +00:00 | 
			
		
			
			
			
			
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								cellborder.cpp
							
						
					
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							Move VisMask to components
						
					
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				2020-02-16 16:03:35 +04:00 | 
			
		
			
			
			
			
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								cellborder.hpp
							
						
					
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							Fix issues, found by CoverityScan
						
					
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				2020-04-04 17:45:26 +04:00 | 
			
		
			
			
			
			
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								chunkmanager.cpp
							
						
					
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							Creanup Distant Terrain code
						
					
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				2019-06-05 19:09:57 +04:00 | 
			
		
			
			
			
			
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								chunkmanager.hpp
							
						
					
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							Initialize variables to avoid undefined values
						
					
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				2019-11-13 14:47:29 +04:00 | 
			
		
			
			
			
			
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								compositemaprenderer.cpp
							
						
					
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							Do not allow different threads to compile the same composite map
						
					
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				2019-03-21 08:52:13 +04:00 | 
			
		
			
			
			
			
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								compositemaprenderer.hpp
							
						
					
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							Remove redundant mCompile set - we do not use data from it anyway
						
					
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				2019-03-21 08:42:48 +04:00 | 
			
		
			
			
			
			
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								defs.hpp
							
						
					
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							Add terrain parallax mapping
						
					
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				2016-03-22 21:46:15 +01:00 | 
			
		
			
			
			
			
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								material.cpp
							
						
					
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							Optimize blendmap generation
						
					
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				2019-06-01 14:37:29 +04:00 | 
			
		
			
			
			
			
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								material.hpp
							
						
					
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							Move forcePPL and clamp to global shader defines (bug #4869)
						
					
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				2019-03-05 23:36:08 +03:00 | 
			
		
			
			
			
			
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								quadtreenode.cpp
							
						
					
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							Fix intersector usage (bug #5283)
						
					
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				2020-02-10 22:31:20 +04:00 | 
			
		
			
			
			
			
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								quadtreenode.hpp
							
						
					
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							Fix intersector usage (bug #5283)
						
					
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				2020-02-10 22:31:20 +04:00 | 
			
		
			
			
			
			
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								quadtreeworld.cpp
							
						
					
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							Remove unused variable
						
					
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				2020-04-10 22:50:28 +02:00 | 
			
		
			
			
			
			
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								quadtreeworld.hpp
							
						
					
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							Move VisMask to components
						
					
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				2020-02-16 16:03:35 +04:00 | 
			
		
			
			
			
			
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								storage.hpp
							
						
					
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							Remove unused and unfinished blendmap packing feature
						
					
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				2019-03-22 22:15:28 +03:00 | 
			
		
			
			
			
			
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								terraindrawable.cpp
							
						
					
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							Creanup Distant Terrain code
						
					
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				2019-06-05 19:09:57 +04:00 | 
			
		
			
			
			
			
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								terraindrawable.hpp
							
						
					
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							Creanup Distant Terrain code
						
					
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				2019-06-05 19:09:57 +04:00 | 
			
		
			
			
			
			
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								terraingrid.cpp
							
						
					
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							Move VisMask to components
						
					
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				2020-02-16 16:03:35 +04:00 | 
			
		
			
			
			
			
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								terraingrid.hpp
							
						
					
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							Move VisMask to components
						
					
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				2020-02-16 16:03:35 +04:00 | 
			
		
			
			
			
			
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								texturemanager.cpp
							
						
					
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							Make reportStats const
						
					
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				2017-03-14 19:27:55 +01:00 | 
			
		
			
			
			
			
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								texturemanager.hpp
							
						
					
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							Make reportStats const
						
					
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				2017-03-14 19:27:55 +01:00 | 
			
		
			
			
			
			
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								viewdata.cpp
							
						
					
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							Creanup Distant Terrain code
						
					
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				2019-06-05 19:09:57 +04:00 | 
			
		
			
			
			
			
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								viewdata.hpp
							
						
					
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							Creanup Distant Terrain code
						
					
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				2019-06-05 19:09:57 +04:00 | 
			
		
			
			
			
			
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								world.cpp
							
						
					
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							Move VisMask to components
						
					
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				2020-02-16 16:03:35 +04:00 | 
			
		
			
			
			
			
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								world.hpp
							
						
					
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							Move VisMask to components
						
					
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				2020-02-16 16:03:35 +04:00 |