mirror of
				https://github.com/OpenMW/openmw.git
				synced 2025-11-04 07:56:40 +00:00 
			
		
		
		
	Concerns "AttachLight", "BoneOffset" and equipment part attachment points, that are all case insensitive in vanilla MW.
		
			
				
	
	
		
			38 lines
		
	
	
	
		
			839 B
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			38 lines
		
	
	
	
		
			839 B
		
	
	
	
		
			C++
		
	
	
	
	
	
#ifndef OPENMW_COMPONENTS_SCENEUTIL_VISITOR_H
 | 
						|
#define OPENMW_COMPONENTS_SCENEUTIL_VISITOR_H
 | 
						|
 | 
						|
#include <osg/NodeVisitor>
 | 
						|
 | 
						|
#include <components/misc/stringops.hpp>
 | 
						|
 | 
						|
// Commonly used scene graph visitors
 | 
						|
namespace SceneUtil
 | 
						|
{
 | 
						|
 | 
						|
    class FindByNameVisitor : public osg::NodeVisitor
 | 
						|
    {
 | 
						|
    public:
 | 
						|
        FindByNameVisitor(const std::string& nameToFind)
 | 
						|
            : osg::NodeVisitor(TRAVERSE_ALL_CHILDREN)
 | 
						|
            , mNameToFind(nameToFind)
 | 
						|
            , mFoundNode(NULL)
 | 
						|
        {
 | 
						|
        }
 | 
						|
 | 
						|
        virtual void apply(osg::Group& group)
 | 
						|
        {
 | 
						|
            if (Misc::StringUtils::ciEqual(group.getName(), mNameToFind))
 | 
						|
            {
 | 
						|
                mFoundNode = &group;
 | 
						|
                return;
 | 
						|
            }
 | 
						|
            traverse(group);
 | 
						|
        }
 | 
						|
 | 
						|
        std::string mNameToFind;
 | 
						|
        osg::Group* mFoundNode;
 | 
						|
    };
 | 
						|
 | 
						|
}
 | 
						|
 | 
						|
#endif
 |