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			88 lines
		
	
	
	
		
			2.7 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			88 lines
		
	
	
	
		
			2.7 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
#ifndef OPENMW_COMPONENTS_DETOURNAVIGATOR_RECASTMESHOBJECT_H
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#define OPENMW_COMPONENTS_DETOURNAVIGATOR_RECASTMESHOBJECT_H
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#include "areatype.hpp"
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#include "objecttransform.hpp"
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#include <components/resource/bulletshape.hpp>
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#include <LinearMath/btTransform.h>
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#include <osg/Referenced>
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#include <osg/ref_ptr>
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#include <functional>
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#include <vector>
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class btCollisionShape;
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class btCompoundShape;
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namespace DetourNavigator
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{
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    class CollisionShape
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    {
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    public:
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        CollisionShape(osg::ref_ptr<const Resource::BulletShapeInstance> instance, const btCollisionShape& shape,
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            const ObjectTransform& transform)
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            : mInstance(std::move(instance))
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            , mShape(shape)
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            , mObjectTransform(transform)
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        {
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        }
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        const osg::ref_ptr<const Resource::BulletShapeInstance>& getInstance() const { return mInstance; }
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        const btCollisionShape& getShape() const { return mShape; }
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        const ObjectTransform& getObjectTransform() const { return mObjectTransform; }
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    private:
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        osg::ref_ptr<const Resource::BulletShapeInstance> mInstance;
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        std::reference_wrapper<const btCollisionShape> mShape;
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        ObjectTransform mObjectTransform;
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    };
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    class ChildRecastMeshObject
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    {
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    public:
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        ChildRecastMeshObject(const btCollisionShape& shape, const btTransform& transform, const AreaType areaType);
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        bool update(const btTransform& transform, const AreaType areaType);
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        const btCollisionShape& getShape() const { return mShape; }
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        const btTransform& getTransform() const { return mTransform; }
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        AreaType getAreaType() const { return mAreaType; }
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    private:
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        std::reference_wrapper<const btCollisionShape> mShape;
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        btTransform mTransform;
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        AreaType mAreaType;
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        btVector3 mLocalScaling;
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        std::vector<ChildRecastMeshObject> mChildren;
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    };
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    class RecastMeshObject
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    {
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    public:
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        RecastMeshObject(const CollisionShape& shape, const btTransform& transform, const AreaType areaType);
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        bool update(const btTransform& transform, const AreaType areaType) { return mImpl.update(transform, areaType); }
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        const osg::ref_ptr<const Resource::BulletShapeInstance>& getInstance() const { return mInstance; }
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        const btCollisionShape& getShape() const { return mImpl.getShape(); }
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        const btTransform& getTransform() const { return mImpl.getTransform(); }
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        AreaType getAreaType() const { return mImpl.getAreaType(); }
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        const ObjectTransform& getObjectTransform() const { return mObjectTransform; }
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    private:
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        osg::ref_ptr<const Resource::BulletShapeInstance> mInstance;
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        ObjectTransform mObjectTransform;
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        ChildRecastMeshObject mImpl;
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    };
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}
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#endif
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