..
areatype.hpp
Store mesh source data in recast mesh
2021-12-10 23:55:02 +01:00
asyncnavmeshupdater.cpp
Do not write shapes to navmeshdb when writing is disabled
2021-12-16 22:57:35 +01:00
asyncnavmeshupdater.hpp
Do not write shapes to navmeshdb when writing is disabled
2021-12-16 22:57:35 +01:00
bounds.hpp
Split makeNavMeshTileData
2018-10-13 22:22:15 +03:00
cachedrecastmeshmanager.cpp
Add a binary to generate navmesh from content files
2021-12-11 00:21:56 +01:00
cachedrecastmeshmanager.hpp
Add a binary to generate navmesh from content files
2021-12-11 00:21:56 +01:00
dbrefgeometryobject.hpp
Do not write shapes to navmeshdb when writing is disabled
2021-12-16 22:57:35 +01:00
debug.cpp
Split navigator settings into subtypes
2021-12-10 23:55:03 +01:00
debug.hpp
Split navigator settings into subtypes
2021-12-10 23:55:03 +01:00
dtstatus.hpp
Remove macroses to check recastnavigation functions result
2018-10-13 22:22:15 +03:00
exceptions.hpp
Update NavMesh one by one tile in order from nearest to player
2018-10-13 22:16:26 +03:00
findrandompointaroundcircle.cpp
Split navigator settings into subtypes
2021-12-10 23:55:03 +01:00
findrandompointaroundcircle.hpp
Split navigator settings into subtypes
2021-12-10 23:55:03 +01:00
findsmoothpath.cpp
Fix crash in DetourNavigator::fixupCorridor
2021-10-19 22:54:46 +02:00
findsmoothpath.hpp
Split navigator settings into subtypes
2021-12-10 23:55:03 +01:00
flags.hpp
Add pathgrid to navmesh as off mesh connection
2020-06-12 21:04:02 +02:00
generatenavmeshtile.cpp
Read navmesh tile data from database
2021-12-11 00:22:04 +01:00
generatenavmeshtile.hpp
Add a binary to generate navmesh from content files
2021-12-11 00:21:56 +01:00
gettilespositions.hpp
Split navigator settings into subtypes
2021-12-10 23:55:03 +01:00
heightfieldshape.hpp
Add raw heightfield data to navigator
2021-12-03 01:16:15 +01:00
makenavmesh.cpp
Write generated navmesh to navmeshdb
2021-12-11 00:22:04 +01:00
makenavmesh.hpp
Write generated navmesh to navmeshdb
2021-12-11 00:22:04 +01:00
navigator.cpp
Read navmesh tile data from database
2021-12-11 00:22:04 +01:00
navigator.hpp
Read navmesh tile data from database
2021-12-11 00:22:04 +01:00
navigatorimpl.cpp
Read navmesh tile data from database
2021-12-11 00:22:04 +01:00
navigatorimpl.hpp
Read navmesh tile data from database
2021-12-11 00:22:04 +01:00
navigatorstub.hpp
Read navmesh tile data from database
2021-12-11 00:22:04 +01:00
navigatorutils.cpp
Fix unnecessary-copy-initialization
2022-01-04 20:42:09 +01:00
navigatorutils.hpp
Split navigator settings into subtypes
2021-12-10 23:55:03 +01:00
navmeshcacheitem.cpp
Write generated navmesh to navmeshdb
2021-12-11 00:22:04 +01:00
navmeshcacheitem.hpp
Write generated navmesh to navmeshdb
2021-12-11 00:22:04 +01:00
navmeshdata.hpp
Add missing initialization
2021-08-09 17:54:19 +02:00
navmeshdb.cpp
Add a binary to generate navmesh from content files
2021-12-11 00:21:56 +01:00
navmeshdb.hpp
Add a binary to generate navmesh from content files
2021-12-11 00:21:56 +01:00
navmeshdbutils.cpp
Do not write shapes to navmeshdb when writing is disabled
2021-12-16 22:57:35 +01:00
navmeshdbutils.hpp
Do not write shapes to navmeshdb when writing is disabled
2021-12-16 22:57:35 +01:00
navmeshmanager.cpp
Write generated navmesh to navmeshdb
2021-12-11 00:22:04 +01:00
navmeshmanager.hpp
Read navmesh tile data from database
2021-12-11 00:22:04 +01:00
navmeshtilescache.cpp
Write generated navmesh to navmeshdb
2021-12-11 00:22:04 +01:00
navmeshtilescache.hpp
Write generated navmesh to navmeshdb
2021-12-11 00:22:04 +01:00
navmeshtileview.cpp
Fix unity build
2021-11-21 14:24:18 +01:00
navmeshtileview.hpp
Fix unity build
2021-11-21 14:24:18 +01:00
objectid.hpp
Add a binary to generate navmesh from content files
2021-12-11 00:21:56 +01:00
objecttransform.hpp
Store mesh source data in recast mesh
2021-12-10 23:55:02 +01:00
offmeshconnection.hpp
Do not use off mesh connections as a part of navmesh cache key
2021-07-14 12:19:17 +02:00
offmeshconnectionsmanager.cpp
Add a binary to generate navmesh from content files
2021-12-11 00:21:56 +01:00
offmeshconnectionsmanager.hpp
Add a binary to generate navmesh from content files
2021-12-11 00:21:56 +01:00
oscillatingrecastmeshobject.cpp
Limit oscillating recast mesh object AABB by tile bounds
2021-05-27 12:40:29 +02:00
oscillatingrecastmeshobject.hpp
Limit oscillating recast mesh object AABB by tile bounds
2021-05-27 12:40:29 +02:00
preparednavmeshdata.cpp
Write generated navmesh to navmeshdb
2021-12-11 00:22:04 +01:00
preparednavmeshdata.hpp
Write generated navmesh to navmeshdb
2021-12-11 00:22:04 +01:00
preparednavmeshdatatuple.hpp
Fix unity build
2021-11-21 14:24:18 +01:00
raycast.cpp
Split navigator settings into subtypes
2021-12-10 23:55:03 +01:00
raycast.hpp
Split navigator settings into subtypes
2021-12-10 23:55:03 +01:00
recast.cpp
Write generated navmesh to navmeshdb
2021-12-11 00:22:04 +01:00
recast.hpp
Write generated navmesh to navmeshdb
2021-12-11 00:22:04 +01:00
recastallocutils.hpp
use c++11 std::align from <memory> ( #2026 )
2018-11-08 17:38:09 +01:00
recastglobalallocator.hpp
Add missing include and use std malloc and free
2021-02-15 00:20:15 +01:00
recastmesh.cpp
Store mesh source data in recast mesh
2021-12-10 23:55:02 +01:00
recastmesh.hpp
Store mesh source data in recast mesh
2021-12-10 23:55:02 +01:00
recastmeshbuilder.cpp
Store mesh source data in recast mesh
2021-12-10 23:55:02 +01:00
recastmeshbuilder.hpp
Store mesh source data in recast mesh
2021-12-10 23:55:02 +01:00
recastmeshmanager.cpp
Store mesh source data in recast mesh
2021-12-10 23:55:02 +01:00
recastmeshmanager.hpp
Add raw heightfield data to navigator
2021-12-03 01:16:15 +01:00
recastmeshobject.cpp
Store mesh source data in recast mesh
2021-12-10 23:55:02 +01:00
recastmeshobject.hpp
Store mesh source data in recast mesh
2021-12-10 23:55:02 +01:00
recastmeshprovider.hpp
Read navmesh tile data from database
2021-12-11 00:22:04 +01:00
recastmeshtiles.hpp
Replace include by RecastMesh forward declaration
2021-05-04 13:00:06 +02:00
recasttempallocator.hpp
use c++11 std::align from <memory> ( #2026 )
2018-11-08 17:38:09 +01:00
ref.hpp
Add missing include
2021-07-21 11:37:50 +02:00
serialization.cpp
Read navmesh tile data from database
2021-12-11 00:22:04 +01:00
serialization.hpp
Read navmesh tile data from database
2021-12-11 00:22:04 +01:00
settings.cpp
Write generated navmesh to navmeshdb
2021-12-11 00:22:04 +01:00
settings.hpp
Write generated navmesh to navmeshdb
2021-12-11 00:22:04 +01:00
settingsutils.hpp
Split navigator settings into subtypes
2021-12-10 23:55:03 +01:00
sharednavmesh.hpp
Cache navmesh tiles
2018-10-13 22:22:12 +03:00
status.hpp
Make AiPursue path destination to be as close as possible to target
2021-08-18 23:44:36 +02:00
tilebounds.hpp
Add raw heightfield data to navigator
2021-12-03 01:16:15 +01:00
tilecachedrecastmeshmanager.cpp
Read navmesh tile data from database
2021-12-11 00:22:04 +01:00
tilecachedrecastmeshmanager.hpp
Read navmesh tile data from database
2021-12-11 00:22:04 +01:00
tileposition.hpp
Use recastnavigation to find path
2018-10-13 22:16:25 +03:00
version.hpp
Replace generation and revision by version
2021-11-21 17:40:54 +01:00
waitconditiontype.hpp
Apply min distance only for not present tiles
2021-05-14 22:41:11 +02:00