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openmw/components
elsid b5ec584be2
Replace ESM::RefId::sEmpty by default constructed RefId where possible
Static const is only required to provide a reference or a pointer when it is not
possible with default constructed temporary.
2023-02-18 01:07:15 +01:00
..
bsa First pass with include-what-you-use 2022-10-09 10:39:43 +00:00
bullethelpers Remove unused includes 2022-10-09 16:44:18 +02:00
compiler Convert RefId to class 2023-02-15 23:20:44 +01:00
config Replace QRegExp by QRegularExpression 2023-02-05 13:30:26 +01:00
contentselector Name all custom ESM format versions and add tests 2023-02-10 19:54:15 +01:00
crashcatcher Merge branch 'remove-strerror' into 'master' 2023-01-30 17:09:39 +00:00
debug Remove redundant operator<< overloads from Log 2023-02-06 21:18:35 +01:00
detournavigator Reuse dtNavMeshQuery 2023-02-17 15:05:25 +01:00
esm Convert RefId to class 2023-02-15 23:20:44 +01:00
esm3 Replace ESM::RefId::sEmpty by default constructed RefId where possible 2023-02-18 01:07:15 +01:00
esm3terrain Apply clang-format to code base 2022-09-22 21:35:26 +03:00
esm4 Load light models in the engine. Doesn't emit light 2023-02-06 20:22:17 +01:00
esmloader Convert RefId to class 2023-02-15 23:20:44 +01:00
fallback Apply clang-format to code base 2022-09-22 21:35:26 +03:00
files Files::Collections: prefer files from highest priority folders 2023-02-11 01:25:00 +03:00
fontloader Remove unused includes 2022-10-09 16:44:18 +02:00
fx expose more uniforms to postprocessing 2023-01-20 17:43:54 -08:00
interpreter Combine initializer_lists 2023-02-01 22:27:22 +01:00
l10n Separate l10n manager from lua 2022-10-07 17:19:04 +02:00
loadinglistener Apply clang-format to code base 2022-09-22 21:35:26 +03:00
lua Fix #7210 2023-02-15 10:31:10 +01:00
lua_ui Fix -Wnon-virtual-dtor warnings 2023-02-03 23:00:09 +01:00
misc Convert RefId to class 2023-02-15 23:20:44 +01:00
myguiplatform Use OpenMW logging levels for MyGUI log (feature 7130) 2023-01-06 16:01:30 +04:00
navmeshtool Stop updating navmeshtool progress on first bad message 2023-01-27 19:10:53 +01:00
nif Rewrite NiVertexColorProperty 2023-02-11 00:58:13 +03:00
nifbullet Clean up fillTriangleMesh for NiTriStrips 2023-02-09 20:24:05 +03:00
nifosg Propagate dynamic effects to node's immediate children (bug #6550) 2023-02-11 17:37:25 +03:00
platform Restore 0936d716d96cd45b3efc2d1a3697614f7f96952d 2023-02-01 17:26:39 +01:00
process Apply clang-format to code base 2022-09-22 21:35:26 +03:00
resource Do not try to dereference nullptr in object cache 2023-02-08 20:19:59 +01:00
sceneutil moved light common to its own file 2023-02-07 16:29:17 +01:00
sdlutil Apply clang-format to code base 2022-09-22 21:35:26 +03:00
serialization Apply clang-format to code base 2022-09-22 21:35:26 +03:00
settings First pass with include-what-you-use 2022-10-09 10:39:43 +00:00
shader rain occlusion 2023-01-06 22:23:03 -08:00
sqlite3 Apply clang-format to code base 2022-09-22 21:35:26 +03:00
std140 Apply clang-format to code base 2022-09-22 21:35:26 +03:00
stereo Restore false-positive unused includes 2022-10-13 00:49:24 +01:00
terrain Discard terrain base layer alpha in non-shader rendering path (bug #6657) 2023-02-13 03:43:59 +03:00
to_utf8 Applies review advice. 2023-01-04 12:22:16 +01:00
translation Apply clang-format to code base 2022-09-22 21:35:26 +03:00
version Apply clang-format to code base 2022-09-22 21:35:26 +03:00
vfs First pass with include-what-you-use 2022-10-09 10:39:43 +00:00
widgets Sort quests in journal by name (bug 7054) 2023-01-07 18:55:51 +04:00
CMakeLists.txt Merge branch 'load_esm4_lights' into 'master' 2023-02-07 16:50:10 +00:00
doc.hpp
windows.hpp Fix build on Windows 2022-04-25 00:25:46 +02:00