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			201 lines
		
	
	
	
		
			6.5 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			201 lines
		
	
	
	
		
			6.5 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
#include "luascripts.hpp"
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#include <components/esm3/esmreader.hpp>
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#include <components/esm3/esmwriter.hpp>
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#include <components/lua/luastateptr.hpp>
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#include <components/lua/serialization.hpp>
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// List of all records, that are related to Lua.
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//
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// Records:
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// LUAL - LuaScriptsCfg - list of all scripts (in content files)
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// LUAM - MWLua::LuaManager (in saves)
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//
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// Subrecords:
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// LUAF - LuaScriptCfg::mFlags and ESM::RecNameInts list
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// LUAW - Simulation time and last generated RefNum
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// LUAE - Start of MWLua::LocalEvent or MWLua::GlobalEvent (eventName)
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// LUAS - VFS path to a Lua script
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// LUAD - Serialized Lua variable
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// LUAT - MWLua::ScriptsContainer::Timer
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// LUAC - Name of a timer callback (string)
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// LUAR - Attach script to a specific record (LuaScriptCfg::PerRecordCfg)
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// LUAI - Attach script to a specific instance (LuaScriptCfg::PerRefCfg)
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void ESM::saveLuaBinaryData(ESMWriter& esm, const std::string& data)
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{
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    if (data.empty())
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        return;
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    esm.startSubRecord("LUAD");
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    esm.write(data.data(), data.size());
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    esm.endRecord("LUAD");
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}
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std::string ESM::loadLuaBinaryData(ESMReader& esm)
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{
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    std::string data;
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    if (esm.isNextSub("LUAD"))
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    {
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        esm.getSubHeader();
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        data.resize(esm.getSubSize());
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        esm.getExact(data.data(), data.size());
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    }
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    return data;
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}
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static bool readBool(ESM::ESMReader& esm)
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{
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    char c;
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    esm.getT<char>(c);
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    return c != 0;
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}
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void ESM::LuaScriptsCfg::load(ESMReader& esm)
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{
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    while (esm.isNextSub("LUAS"))
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    {
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        mScripts.emplace_back();
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        ESM::LuaScriptCfg& script = mScripts.back();
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        script.mScriptPath = VFS::Path::Normalized(esm.getHString());
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        esm.getSubNameIs("LUAF");
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        esm.getSubHeader();
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        if (esm.getSubSize() < 4 || (esm.getSubSize() % 4 != 0))
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            esm.fail("Incorrect LUAF size");
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        esm.getT(script.mFlags);
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        script.mTypes.resize((esm.getSubSize() - 4) / 4);
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        for (uint32_t& type : script.mTypes)
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            esm.getT(type);
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        script.mInitializationData = loadLuaBinaryData(esm);
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        while (esm.isNextSub("LUAR"))
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        {
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            esm.getSubHeader();
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            script.mRecords.emplace_back();
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            ESM::LuaScriptCfg::PerRecordCfg& recordCfg = script.mRecords.back();
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            recordCfg.mAttach = readBool(esm);
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            recordCfg.mRecordId = esm.getRefId(esm.getSubSize() - 1);
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            recordCfg.mInitializationData = loadLuaBinaryData(esm);
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        }
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        while (esm.isNextSub("LUAI"))
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        {
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            esm.getSubHeader();
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            script.mRefs.emplace_back();
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            ESM::LuaScriptCfg::PerRefCfg& refCfg = script.mRefs.back();
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            refCfg.mAttach = readBool(esm);
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            esm.getT<uint32_t>(refCfg.mRefnumIndex);
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            esm.getT<int32_t>(refCfg.mRefnumContentFile);
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            refCfg.mInitializationData = loadLuaBinaryData(esm);
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        }
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    }
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}
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void ESM::LuaScriptsCfg::adjustRefNums(const ESMReader& esm)
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{
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    auto adjustRefNumFn = [&esm](int contentFile) -> int {
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        if (contentFile == 0)
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            return esm.getIndex();
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        else if (contentFile > 0 && contentFile <= static_cast<int>(esm.getParentFileIndices().size()))
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            return esm.getParentFileIndices()[contentFile - 1];
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        else
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            throw std::runtime_error("Incorrect contentFile index");
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    };
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    LuaUtil::LuaStatePtr state(luaL_newstate());
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    if (state == nullptr)
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        throw std::runtime_error("Failed to create Lua runtime");
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    LuaUtil::BasicSerializer serializer(adjustRefNumFn);
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    auto adjustLuaData = [&](std::string& data) {
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        if (data.empty())
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            return;
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        sol::object luaData = LuaUtil::deserialize(state.get(), data, &serializer);
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        data = LuaUtil::serialize(luaData, &serializer);
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    };
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    for (LuaScriptCfg& script : mScripts)
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    {
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        adjustLuaData(script.mInitializationData);
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        for (LuaScriptCfg::PerRecordCfg& recordCfg : script.mRecords)
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            adjustLuaData(recordCfg.mInitializationData);
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        for (LuaScriptCfg::PerRefCfg& refCfg : script.mRefs)
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        {
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            adjustLuaData(refCfg.mInitializationData);
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            refCfg.mRefnumContentFile = adjustRefNumFn(refCfg.mRefnumContentFile);
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        }
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    }
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}
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void ESM::LuaScriptsCfg::save(ESMWriter& esm) const
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{
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    for (const LuaScriptCfg& script : mScripts)
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    {
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        esm.writeHNString("LUAS", script.mScriptPath);
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        esm.startSubRecord("LUAF");
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        esm.writeT<uint32_t>(script.mFlags);
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        for (uint32_t type : script.mTypes)
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            esm.writeT<uint32_t>(type);
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        esm.endRecord("LUAF");
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        saveLuaBinaryData(esm, script.mInitializationData);
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        for (const LuaScriptCfg::PerRecordCfg& recordCfg : script.mRecords)
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        {
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            esm.startSubRecord("LUAR");
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            esm.writeT<char>(recordCfg.mAttach ? 1 : 0);
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            esm.writeHRefId(recordCfg.mRecordId);
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            esm.endRecord("LUAR");
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            saveLuaBinaryData(esm, recordCfg.mInitializationData);
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        }
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        for (const LuaScriptCfg::PerRefCfg& refCfg : script.mRefs)
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        {
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            esm.startSubRecord("LUAI");
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            esm.writeT<char>(refCfg.mAttach ? 1 : 0);
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            esm.writeT<uint32_t>(refCfg.mRefnumIndex);
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            esm.writeT<int32_t>(refCfg.mRefnumContentFile);
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            esm.endRecord("LUAI");
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            saveLuaBinaryData(esm, refCfg.mInitializationData);
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        }
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    }
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}
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void ESM::LuaScripts::load(ESMReader& esm)
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{
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    while (esm.isNextSub("LUAS"))
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    {
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        VFS::Path::Normalized name(esm.getHString());
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        std::string data = loadLuaBinaryData(esm);
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        std::vector<LuaTimer> timers;
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        while (esm.isNextSub("LUAT"))
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        {
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            esm.getSubHeader();
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            LuaTimer timer;
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            esm.getT(timer.mType);
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            esm.getT(timer.mTime);
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            timer.mCallbackName = esm.getHNString("LUAC");
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            timer.mCallbackArgument = loadLuaBinaryData(esm);
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            timers.push_back(std::move(timer));
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        }
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        mScripts.push_back({ std::move(name), std::move(data), std::move(timers) });
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    }
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}
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void ESM::LuaScripts::save(ESMWriter& esm) const
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{
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    for (const LuaScript& script : mScripts)
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    {
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        esm.writeHNString("LUAS", script.mScriptPath);
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        saveLuaBinaryData(esm, script.mData);
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        for (const LuaTimer& timer : script.mTimers)
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        {
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            esm.startSubRecord("LUAT");
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            esm.writeT(timer.mType);
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            esm.writeT(timer.mTime);
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            esm.endRecord("LUAT");
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            esm.writeHNString("LUAC", timer.mCallbackName);
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            if (!timer.mCallbackArgument.empty())
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                saveLuaBinaryData(esm, timer.mCallbackArgument);
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        }
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    }
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}
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