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openmw/apps
Chris Robinson b666f1d551 Work around a problem with MWRender::Player::renderPlayer
NpcAnimation::setViewMode makes a call to the character controller, in the
mechanics manager, to forcefully update the character's state. This in turn
makes a call to the player's old NpcAniamtion object that was just deleted.

The mechanics manager will eventually remove and reinsert the player, so the
old character controller will be removed and a new one will get the right
Animation object again, but not in time for the setViewMode call.

There's many factors that all contribute to this run-around, which needs
discussion on how to best fix.
2013-04-26 01:30:36 -07:00
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bsatool Bsatool: extract and extractall modes 2013-03-07 21:21:00 +01:00
esmtool Move away from fixed record names for body parts 2013-04-18 00:19:34 +02:00
launcher Fixes issue with multiple spaces in plugin filename not being read correctly 2013-04-25 11:04:12 +02:00
mwiniimporter add dpkg information for mwiniimporter, this blocked debian/ubuntu buildd from building 2013-03-23 16:20:10 +01:00
opencs added region column to cell table 2013-04-14 19:34:55 +02:00
openmw Work around a problem with MWRender::Player::renderPlayer 2013-04-26 01:30:36 -07:00
openmw_test_suite Added fix for not visible pthreads functions for linker with glibc 2.15 2012-08-20 00:18:40 +03:00
doc.hpp first set of additional doxygen comments 2010-09-25 15:03:53 +02:00