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			63 lines
		
	
	
	
		
			1.1 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			63 lines
		
	
	
	
		
			1.1 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
#ifndef _ESM_RACE_H
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#define _ESM_RACE_H
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#include "esm_reader.hpp"
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#include "defs.hpp"
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namespace ESM
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{
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/*
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 * Race definition
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 */
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struct Race
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{
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    struct SkillBonus
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    {
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        int skill; // SkillEnum
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        int bonus;
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    };
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    struct MaleFemale
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    {
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        int male, female;
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    };
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    struct MaleFemaleF
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    {
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        float male, female;
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    };
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    enum Flags
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    {
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        Playable = 0x01,
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        Beast = 0x02
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    };
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    struct RADTstruct
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    {
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        // List of skills that get a bonus
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        SkillBonus bonus[7];
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        // Attribute values for male/female
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        MaleFemale strength, intelligence, willpower, agility, speed,
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                endurance, personality, luck;
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        // The actual eye level height (in game units) is (probably) given
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        // as 'height' times 128. This has not been tested yet.
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        MaleFemaleF height, weight;
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        int flags; // 0x1 - playable, 0x2 - beast race
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    }; // Size = 140 bytes
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    RADTstruct data;
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    std::string name, description;
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    SpellList powers;
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    void load(ESMReader &esm);
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};
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}
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#endif
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