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			12 lines
		
	
	
	
		
			158 B
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			12 lines
		
	
	
	
		
			158 B
		
	
	
	
		
			C++
		
	
	
	
	
	
| #include "loadltex.hpp"
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| 
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| namespace ESM
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| {
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| 
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| void LandTexture::load(ESMReader &esm)
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| {
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|     esm.getHNT(index, "INTV");
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|     texture = esm.getHNString("DATA");
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| }
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| 
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| }
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