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It may be more appropriate to manage it in MWRender::Actors with the other Animation-based objects, but that will need some (minor) interface changes. |
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| .. | ||
| bsatool | ||
| esmtool | ||
| launcher | ||
| mwiniimporter | ||
| opencs | ||
| openmw | ||
| openmw_test_suite | ||
| doc.hpp | ||