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openmw/components/esm3/stolenitems.hpp
2022-09-22 21:35:26 +03:00

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477 B
C++

#ifndef OPENMW_COMPONENTS_ESM_STOLENITEMS_H
#define OPENMW_COMPONENTS_ESM_STOLENITEMS_H
#include <map>
#include <string>
namespace ESM
{
class ESMReader;
class ESMWriter;
// format 0, saved games only
struct StolenItems
{
typedef std::map<std::string, std::map<std::pair<std::string, bool>, int>> StolenItemsMap;
StolenItemsMap mStolenItems;
void load(ESMReader& esm);
void write(ESMWriter& esm) const;
};
}
#endif