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openmw/components/crashcatcher/windowscrashmonitor.cpp
AnyOldName3 16efa6e5b5 Support long paths on Windows
Apparently we'd never bothered opting in, despite nearly everything in all out apps being entirely compatible and designed with long paths in mind.

GetModuleFileNameW is a bit awkward as it's just about the only Win32 function that returns the minimum of the buffer size and the string size - nearly everything else returns the full size even if it won't fit, so you can pass it a null pointer and a size of zero, and it'll tell you how much space you need to allocate.

I pretty much just copied the mostly-working long-path-friendly call site in the crash catcher to windowspath.cpp, but I also noticed that if the function failed and returned zero, the original implementation would loop forever, so I fixed that.

There was some code that could be ditched from the catch monitor as \\?\ is a prefix you can use to opt into long paths for a single API call instead of using the manifest to set it everywhere.
2026-01-07 15:12:22 +00:00

366 lines
13 KiB
C++

#include "windowscrashmonitor.hpp"
#include <Psapi.h>
#include <components/misc/windows.hpp>
#include <DbgHelp.h>
#include <memory>
#include <thread>
#include <SDL_messagebox.h>
#include <components/debug/debuglog.hpp>
#include <components/misc/strings/conversion.hpp>
#include "windowscrashcatcher.hpp"
#include "windowscrashdumppathhelpers.hpp"
#include "windowscrashshm.hpp"
namespace Crash
{
std::unordered_map<HWINEVENTHOOK, CrashMonitor*> CrashMonitor::smEventHookOwners{};
using IsHungAppWindowFn = BOOL(WINAPI*)(HWND hwnd);
// Obtains the pointer to user32.IsHungAppWindow, this function may be removed in the future.
// See: https://docs.microsoft.com/en-us/windows/win32/api/winuser/nf-winuser-ishungappwindow
static IsHungAppWindowFn getIsHungAppWindow() noexcept
{
auto user32Handle = LoadLibraryA("user32.dll");
if (user32Handle == nullptr)
return nullptr;
return reinterpret_cast<IsHungAppWindowFn>(GetProcAddress(user32Handle, "IsHungAppWindow"));
}
static const IsHungAppWindowFn sIsHungAppWindow = getIsHungAppWindow();
CrashMonitor::CrashMonitor(HANDLE shmHandle)
: mShmHandle(shmHandle)
{
mShm = reinterpret_cast<CrashSHM*>(MapViewOfFile(mShmHandle, FILE_MAP_ALL_ACCESS, 0, 0, sizeof(CrashSHM)));
if (mShm == nullptr)
throw std::runtime_error("Failed to map crash monitor shared memory");
// accessing SHM without lock is OK here, the parent waits for a signal before continuing
mShmMutex = mShm->mStartup.mShmMutex;
mAppProcessHandle = mShm->mStartup.mAppProcessHandle;
mAppMainThreadId = mShm->mStartup.mAppMainThreadId;
mSignalAppEvent = mShm->mStartup.mSignalApp;
mSignalMonitorEvent = mShm->mStartup.mSignalMonitor;
}
CrashMonitor::~CrashMonitor()
{
if (mShm)
UnmapViewOfFile(mShm);
// the handles received from the app are duplicates, we must close them
if (mShmHandle)
CloseHandle(mShmHandle);
if (mShmMutex)
CloseHandle(mShmMutex);
if (mSignalAppEvent)
CloseHandle(mSignalAppEvent);
if (mSignalMonitorEvent)
CloseHandle(mSignalMonitorEvent);
}
void CrashMonitor::shmLock()
{
if (WaitForSingleObject(mShmMutex, CrashCatcherTimeout) != WAIT_OBJECT_0)
throw std::runtime_error("SHM monitor lock timed out");
}
void CrashMonitor::shmUnlock()
{
ReleaseMutex(mShmMutex);
}
void CrashMonitor::signalApp() const
{
SetEvent(mSignalAppEvent);
}
bool CrashMonitor::waitApp(bool thawMode) const
{
return WaitForSingleObject(mSignalMonitorEvent, thawMode ? CrashCatcherThawTimeout : CrashCatcherTimeout)
== WAIT_OBJECT_0;
}
bool CrashMonitor::isAppAlive() const
{
DWORD code = 0;
GetExitCodeProcess(mAppProcessHandle, &code);
return code == STILL_ACTIVE;
}
bool CrashMonitor::isAppFrozen()
{
MSG message;
// Allow the event hook callback to run
PeekMessage(&message, nullptr, 0, 0, PM_NOREMOVE);
if (!mAppWindowHandle)
{
EnumWindows(
[](HWND handle, LPARAM param) -> BOOL {
CrashMonitor& crashMonitor = *(CrashMonitor*)param;
DWORD processId;
if (GetWindowThreadProcessId(handle, &processId) == crashMonitor.mAppMainThreadId
&& processId == GetProcessId(crashMonitor.mAppProcessHandle))
{
if (GetWindow(handle, GW_OWNER) == 0)
{
crashMonitor.mAppWindowHandle = handle;
return false;
}
}
return true;
},
(LPARAM)this);
if (mAppWindowHandle)
{
DWORD processId;
GetWindowThreadProcessId(mAppWindowHandle, &processId);
HWINEVENTHOOK eventHookHandle = SetWinEventHook(
EVENT_OBJECT_DESTROY, EVENT_OBJECT_DESTROY, nullptr,
[](HWINEVENTHOOK hWinEventHook, DWORD event, HWND windowHandle, LONG objectId, LONG childId,
DWORD eventThread, DWORD eventTime) {
CrashMonitor& crashMonitor = *smEventHookOwners[hWinEventHook];
if (event == EVENT_OBJECT_DESTROY && windowHandle == crashMonitor.mAppWindowHandle
&& objectId == OBJID_WINDOW && childId == INDEXID_CONTAINER)
{
crashMonitor.mAppWindowHandle = nullptr;
smEventHookOwners.erase(hWinEventHook);
UnhookWinEvent(hWinEventHook);
}
},
processId, mAppMainThreadId, WINEVENT_OUTOFCONTEXT);
smEventHookOwners[eventHookHandle] = this;
}
else
return false;
}
if (sIsHungAppWindow != nullptr)
return sIsHungAppWindow(mAppWindowHandle);
else
{
BOOL debuggerPresent;
if (CheckRemoteDebuggerPresent(mAppProcessHandle, &debuggerPresent) && debuggerPresent)
return false;
if (SendMessageTimeoutA(mAppWindowHandle, WM_NULL, 0, 0, 0, 5000, nullptr) == 0)
return GetLastError() == ERROR_TIMEOUT;
}
return false;
}
void CrashMonitor::run()
{
mShm->mMonitorStatus = CrashSHM::Status::Monitoring;
try
{
// app waits for monitor start up, let it continue
signalApp();
bool running = true;
bool frozen = false;
while (isAppAlive() && running && !mFreezeAbort)
{
if (isAppFrozen())
{
if (!frozen)
{
showFreezeMessageBox();
frozen = true;
}
}
else if (frozen)
{
hideFreezeMessageBox();
frozen = false;
}
if (!mFreezeAbort && waitApp(frozen))
{
shmLock();
switch (mShm->mEvent)
{
case CrashSHM::Event::None:
break;
case CrashSHM::Event::Crashed:
handleCrash(false);
running = false;
break;
case CrashSHM::Event::Shutdown:
running = false;
break;
case CrashSHM::Event::Startup:
break;
}
shmUnlock();
}
}
if (frozen)
hideFreezeMessageBox();
if (mFreezeAbort)
{
handleCrash(true);
TerminateProcess(mAppProcessHandle, 0xDEAD);
std::string message = "OpenMW has frozen.\nCrash dump saved to '"
+ Misc::StringUtils::u8StringToString(getFreezeDumpPath(*mShm).u8string())
+ "'.\nPlease report this to https://gitlab.com/OpenMW/openmw/issues !";
SDL_ShowSimpleMessageBox(0, "Fatal Error", message.c_str(), nullptr);
}
}
catch (...)
{
Log(Debug::Error) << "Exception in crash monitor, exiting";
}
signalApp();
}
void CrashMonitor::handleCrash(bool isFreeze)
{
shmLock();
mShm->mMonitorStatus = CrashSHM::Status::Dumping;
shmUnlock();
auto failedDumping = [this](const std::string& message) {
Log(Debug::Error) << "CrashMonitor: " << message;
shmLock();
mShm->mMonitorStatus = CrashSHM::Status::FailedDumping;
shmUnlock();
SDL_ShowSimpleMessageBox(0, "Failed to create crash dump", message.c_str(), nullptr);
};
DWORD processId = GetProcessId(mAppProcessHandle);
const char* env = getenv("OPENMW_FULL_MEMDUMP");
try
{
HMODULE dbghelp = LoadLibraryA("dbghelp.dll");
if (dbghelp == NULL)
{
failedDumping("Could not load dbghelp.dll");
return;
}
using MiniDumpWirteDumpFn = BOOL(WINAPI*)(HANDLE hProcess, DWORD ProcessId, HANDLE hFile,
MINIDUMP_TYPE DumpType, PMINIDUMP_EXCEPTION_INFORMATION ExceptionParam,
PMINIDUMP_USER_STREAM_INFORMATION UserStreamParam, PMINIDUMP_CALLBACK_INFORMATION CallbackParam);
MiniDumpWirteDumpFn miniDumpWriteDump = (MiniDumpWirteDumpFn)GetProcAddress(dbghelp, "MiniDumpWriteDump");
if (miniDumpWriteDump == NULL)
{
failedDumping("Could not get MiniDumpWriteDump address");
return;
}
std::wstring utf16Path = (isFreeze ? getFreezeDumpPath(*mShm) : getCrashDumpPath(*mShm)).native();
if (utf16Path.empty())
{
failedDumping("Empty dump path");
return;
}
HANDLE hCrashLog = CreateFileW(utf16Path.c_str(), GENERIC_READ | GENERIC_WRITE, 0, nullptr, CREATE_ALWAYS,
FILE_ATTRIBUTE_NORMAL, nullptr);
if (hCrashLog == NULL || hCrashLog == INVALID_HANDLE_VALUE)
{
failedDumping("Bad dump file handle");
return;
}
if (auto err = GetLastError(); err != ERROR_ALREADY_EXISTS && err != 0)
{
std::stringstream ss;
ss << "Error opening dump file: " << std::hex << err;
failedDumping(ss.str());
return;
}
EXCEPTION_POINTERS exp;
exp.ContextRecord = &mShm->mCrashed.mContext;
exp.ExceptionRecord = &mShm->mCrashed.mExceptionRecord;
MINIDUMP_EXCEPTION_INFORMATION infos = {};
infos.ThreadId = mShm->mCrashed.mThreadId;
infos.ExceptionPointers = &exp;
infos.ClientPointers = FALSE;
MINIDUMP_TYPE type = (MINIDUMP_TYPE)(MiniDumpWithDataSegs | MiniDumpWithHandleData);
if (env)
type = static_cast<MINIDUMP_TYPE>(type | MiniDumpWithFullMemory);
if (!miniDumpWriteDump(mAppProcessHandle, processId, hCrashLog, type, &infos, 0, 0))
{
auto err = GetLastError();
std::stringstream ss;
ss << "Error while writing dump: " << std::hex << err;
failedDumping(ss.str());
return;
}
shmLock();
mShm->mMonitorStatus = CrashSHM::Status::DumpedSuccessfully;
shmUnlock();
}
catch (const std::exception& e)
{
failedDumping(e.what());
}
catch (...)
{
failedDumping("Unknown exception");
}
}
void CrashMonitor::showFreezeMessageBox()
{
std::thread messageBoxThread([&]() {
SDL_MessageBoxButtonData button = { SDL_MESSAGEBOX_BUTTON_RETURNKEY_DEFAULT, 0, "Abort" };
SDL_MessageBoxData messageBoxData = { SDL_MESSAGEBOX_ERROR, nullptr, "OpenMW has frozen",
"OpenMW has frozen. This should never happen. Press Abort to terminate it and generate a crash dump to "
"help diagnose the problem.\nOpenMW may unfreeze if you wait, and this message box will disappear "
"after it becomes responsive.",
1, &button, nullptr };
int buttonId;
if (SDL_ShowMessageBox(&messageBoxData, &buttonId) == 0 && buttonId == 0)
mFreezeAbort = true;
});
mFreezeMessageBoxThreadId = GetThreadId(messageBoxThread.native_handle());
messageBoxThread.detach();
}
void CrashMonitor::hideFreezeMessageBox()
{
if (!mFreezeMessageBoxThreadId)
return;
EnumWindows(
[](HWND handle, LPARAM param) -> BOOL {
CrashMonitor& crashMonitor = *(CrashMonitor*)param;
DWORD processId;
if (GetWindowThreadProcessId(handle, &processId) == crashMonitor.mFreezeMessageBoxThreadId
&& processId == GetCurrentProcessId())
PostMessage(handle, WM_CLOSE, 0, 0);
return true;
},
(LPARAM)this);
mFreezeMessageBoxThreadId = 0;
}
} // namespace Crash