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			124 lines
		
	
	
	
		
			4 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			124 lines
		
	
	
	
		
			4 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
| #include "selectionbuffer.hpp"
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| 
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| #include <OgreHardwarePixelBuffer.h>
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| #include <OgreRenderTexture.h>
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| #include <OgreSubEntity.h>
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| #include <OgreEntity.h>
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| #include <stdexcept>
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| 
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| #include <extern/shiny/Main/Factory.hpp>
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| 
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| namespace OEngine
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| {
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| namespace Render
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| {
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| 
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|     SelectionBuffer::SelectionBuffer(Ogre::Camera *camera, int sizeX, int sizeY, int visibilityFlags)
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|     {
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|         mTexture = Ogre::TextureManager::getSingleton().createManual("SelectionBuffer",
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|             Ogre::ResourceGroupManager::DEFAULT_RESOURCE_GROUP_NAME, Ogre::TEX_TYPE_2D, sizeX, sizeY, 0, Ogre::PF_R8G8B8, Ogre::TU_RENDERTARGET);
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| 
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|         mRenderTarget = mTexture->getBuffer()->getRenderTarget();
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|         Ogre::Viewport* vp = mRenderTarget->addViewport(camera);
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|         vp->setOverlaysEnabled(false);
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|         vp->setBackgroundColour(Ogre::ColourValue(0, 0, 0, 0));
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|         vp->setShadowsEnabled(false);
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|         vp->setMaterialScheme("selectionbuffer");
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|         if (visibilityFlags != 0)
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|             vp->setVisibilityMask (visibilityFlags);
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|         mRenderTarget->setActive(true);
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|         mRenderTarget->setAutoUpdated (false);
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| 
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|         mCurrentColour = Ogre::ColourValue(0.3, 0.3, 0.3);
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|     }
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| 
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|     SelectionBuffer::~SelectionBuffer()
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|     {
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|         Ogre::TextureManager::getSingleton ().remove("SelectionBuffer");
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|     }
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| 
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|     void SelectionBuffer::update ()
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|     {
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|         Ogre::MaterialManager::getSingleton ().addListener (this);
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| 
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|         mRenderTarget->update();
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| 
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|         Ogre::MaterialManager::getSingleton ().removeListener (this);
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| 
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|         mTexture->convertToImage(mBuffer);
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|     }
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| 
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|     int SelectionBuffer::getSelected(int xPos, int yPos)
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|     {
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|         Ogre::ColourValue clr = mBuffer.getColourAt (xPos, yPos, 0);
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|         clr.a = 1;
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|         if (mColourMap.find(clr) != mColourMap.end())
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|             return mColourMap[clr];
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|         else
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|             return -1; // nothing selected
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|     }
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| 
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|     Ogre::Technique* SelectionBuffer::handleSchemeNotFound (
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|         unsigned short schemeIndex, const Ogre::String &schemeName, Ogre::Material *originalMaterial,
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|         unsigned short lodIndex, const Ogre::Renderable *rend)
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|     {
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|         if (schemeName == "selectionbuffer")
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|         {
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|             sh::Factory::getInstance ()._ensureMaterial ("SelectionColour", "Default");
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| 
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|             Ogre::MaterialPtr m = Ogre::MaterialManager::getSingleton ().getByName("SelectionColour");
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| 
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| 
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|             if(typeid(*rend) == typeid(Ogre::SubEntity))
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|             {
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|                 const Ogre::SubEntity *subEntity = static_cast<const Ogre::SubEntity *>(rend);
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|                 int id = Ogre::any_cast<int>(subEntity->getParent ()->getUserObjectBindings().getUserAny());
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|                 bool found = false;
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|                 Ogre::ColourValue colour;
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|                 for (std::map<Ogre::ColourValue, int, cmp_ColourValue>::iterator it = mColourMap.begin(); it != mColourMap.end(); ++it)
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|                 {
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|                     if (it->second == id)
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|                     {
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|                         found = true;
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|                         colour = it->first;
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|                     }
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|                 }
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| 
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| 
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|                 if (!found)
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|                 {
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|                     getNextColour();
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|                     const_cast<Ogre::SubEntity *>(subEntity)->setCustomParameter(1, Ogre::Vector4(mCurrentColour.r, mCurrentColour.g, mCurrentColour.b, 1.0));
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|                     mColourMap[mCurrentColour] = id;
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|                 }
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|                 else
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|                 {
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|                     const_cast<Ogre::SubEntity *>(subEntity)->setCustomParameter(1, Ogre::Vector4(colour.r, colour.g, colour.b, 1.0));
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|                 }
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| 
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|                 assert(m->getTechnique(1));
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|                 return m->getTechnique(1);
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|             }
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|             else
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|                 throw std::runtime_error("selectionbuffer only works with entities");
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|         }
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|         return NULL;
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|     }
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| 
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|     void SelectionBuffer::getNextColour ()
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|     {
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|         Ogre::ARGB color = (float(rand()) / float(RAND_MAX)) * std::numeric_limits<Ogre::uint32>::max();
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| 
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|         if (mCurrentColour.getAsARGB () == color)
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|         {
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|             getNextColour();
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|             return;
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|         }
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| 
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|         mCurrentColour.setAsARGB(color);
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|         mCurrentColour.a = 1;
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|     }
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| 
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| 
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| }
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| }
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