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openmw/components/esm/stolenitems.hpp

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488 B
C++

#ifndef OPENMW_COMPONENTS_ESM_STOLENITEMS_H
#define OPENMW_COMPONENTS_ESM_STOLENITEMS_H
#include <map>
#include <string>
namespace ESM
{
class ESMReader;
class ESMWriter;
// format 0, saved games only
struct StolenItems
{
typedef std::map<std::string, std::map<std::pair<std::string, bool>, int> > StolenItemsMap;
StolenItemsMap mStolenItems;
void load(ESM::ESMReader& esm);
void write(ESM::ESMWriter& esm) const;
};
}
#endif