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			28 lines
		
	
	
	
		
			478 B
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			28 lines
		
	
	
	
		
			478 B
		
	
	
	
		
			C++
		
	
	
	
	
	
| #include "loadltex.hpp"
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| 
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| #include "esmreader.hpp"
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| #include "esmwriter.hpp"
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| #include "defs.hpp"
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| 
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| namespace ESM
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| {
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|     unsigned int LandTexture::sRecordId = REC_LTEX;
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| 
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| void LandTexture::load(ESMReader &esm)
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| {
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|     esm.getHNT(mIndex, "INTV");
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|     mTexture = esm.getHNString("DATA");
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| }
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| void LandTexture::save(ESMWriter &esm) const
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| {
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|     esm.writeHNT("INTV", mIndex);
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|     esm.writeHNCString("DATA", mTexture);
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| }
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| 
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| void LandTexture::blank()
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| {
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|     mTexture.clear();
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|     mIndex = -1;
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| }
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| 
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| }
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