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			70 lines
		
	
	
	
		
			1.8 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			70 lines
		
	
	
	
		
			1.8 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
#ifndef OPENMW_ESM_DIAL_H
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#define OPENMW_ESM_DIAL_H
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#include <string>
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#include <list>
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#include <map>
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#include "loadinfo.hpp"
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namespace ESM
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{
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class ESMReader;
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class ESMWriter;
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/*
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 * Dialogue topic and journal entries. The actual data is contained in
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 * the INFO records following the DIAL.
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 */
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struct Dialogue
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{
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    static unsigned int sRecordId;
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    /// Return a string descriptor for this record type. Currently used for debugging / error logs only.
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    static std::string getRecordType() { return "Dialogue"; }
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    enum Type
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    {
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        Topic = 0,
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        Voice = 1,
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        Greeting = 2,
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        Persuasion = 3,
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        Journal = 4,
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        Unknown = -1 // Used for deleted dialogues
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    };
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    std::string mId;
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    signed char mType;
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    typedef std::list<DialInfo> InfoContainer;
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    // Parameters: Info ID, (Info iterator, Deleted flag)
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    typedef std::map<std::string, std::pair<InfoContainer::iterator, bool> > LookupMap;
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    InfoContainer mInfo;
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    // This is only used during the loading phase to speed up DialInfo merging.
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    LookupMap mLookup;
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    void load(ESMReader &esm, bool &isDeleted);
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    ///< Loads all sub-records of Dialogue record
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    void loadId(ESMReader &esm);
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    ///< Loads NAME sub-record of Dialogue record
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    void loadData(ESMReader &esm, bool &isDeleted);
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    ///< Loads all sub-records of Dialogue record, except NAME sub-record
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    void save(ESMWriter &esm, bool isDeleted = false) const;
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    /// Remove all INFOs that are deleted
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    void clearDeletedInfos();
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    /// Read the next info record
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    /// @param merge Merge with existing list, or just push each record to the end of the list?
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    void readInfo (ESM::ESMReader& esm, bool merge);
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    void blank();
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    ///< Set record to default state (does not touch the ID and does not change the type).
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};
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}
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#endif
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