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								buffercache.cpp
							
						
					
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							Refactor BufferCache to allow caching buffers of different sizes
						
					
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				2017-03-14 19:27:55 +01:00 | 
			
		
			
			
			
			
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								buffercache.hpp
							
						
					
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							Refactor BufferCache to allow caching buffers of different sizes
						
					
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				2017-03-14 19:27:55 +01:00 | 
			
		
			
			
			
			
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								chunkmanager.cpp
							
						
					
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							Use a shader if required to display the composite map
						
					
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				2017-03-14 19:27:56 +01:00 | 
			
		
			
			
			
			
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								chunkmanager.hpp
							
						
					
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							Remove unused includes
						
					
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				2017-03-14 19:27:56 +01:00 | 
			
		
			
			
			
			
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								compositemaprenderer.cpp
							
						
					
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							Fix texture not being applied on rendering the composite map (Fixes #3791)
						
					
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				2017-03-19 19:15:22 +01:00 | 
			
		
			
			
			
			
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								compositemaprenderer.hpp
							
						
					
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							Remove unused includes
						
					
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				2017-03-14 19:27:56 +01:00 | 
			
		
			
			
			
			
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								defs.hpp
							
						
					
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							Add terrain parallax mapping
						
					
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				2016-03-22 21:46:15 +01:00 | 
			
		
			
			
			
			
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								material.cpp
							
						
					
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							Use a shader if required to display the composite map
						
					
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				2017-03-14 19:27:56 +01:00 | 
			
		
			
			
			
			
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								material.hpp
							
						
					
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							Remove unused code
						
					
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				2017-03-14 19:27:56 +01:00 | 
			
		
			
			
			
			
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								quadtreenode.cpp
							
						
					
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							Remove unused code
						
					
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				2017-03-14 19:27:56 +01:00 | 
			
		
			
			
			
			
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								quadtreenode.hpp
							
						
					
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							Add preloading implementation to QuadTreeWorld
						
					
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				2017-03-14 19:27:56 +01:00 | 
			
		
			
			
			
			
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								quadtreeworld.cpp
							
						
					
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							Attempt to fix naming conflict on windows
						
					
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				2017-03-15 17:51:00 +01:00 | 
			
		
			
			
			
			
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								quadtreeworld.hpp
							
						
					
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							Remove unused includes
						
					
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				2017-03-14 19:27:56 +01:00 | 
			
		
			
			
			
			
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								storage.hpp
							
						
					
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							Add quad tree implementation (no rendering yet)
						
					
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				2017-03-14 19:27:55 +01:00 | 
			
		
			
			
			
			
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								terraindrawable.cpp
							
						
					
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							Skip light collection for far away terrain
						
					
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				2017-03-14 19:27:56 +01:00 | 
			
		
			
			
			
			
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								terraindrawable.hpp
							
						
					
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							Skip light collection for far away terrain
						
					
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				2017-03-14 19:27:56 +01:00 | 
			
		
			
			
			
			
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								terraingrid.cpp
							
						
					
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							Use the View-based preloading for TerrainGrid as well
						
					
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				2017-03-14 19:27:56 +01:00 | 
			
		
			
			
			
			
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								terraingrid.hpp
							
						
					
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							Use the View-based preloading for TerrainGrid as well
						
					
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				2017-03-14 19:27:56 +01:00 | 
			
		
			
			
			
			
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								texturemanager.cpp
							
						
					
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							Make reportStats const
						
					
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				2017-03-14 19:27:55 +01:00 | 
			
		
			
			
			
			
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								texturemanager.hpp
							
						
					
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							Make reportStats const
						
					
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				2017-03-14 19:27:55 +01:00 | 
			
		
			
			
			
			
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								viewdata.cpp
							
						
					
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							Refactor ownership of terrain views
						
					
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				2017-03-14 19:27:56 +01:00 | 
			
		
			
			
			
			
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								viewdata.hpp
							
						
					
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							Refactor ownership of terrain views
						
					
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				2017-03-14 19:27:56 +01:00 | 
			
		
			
			
			
			
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								world.cpp
							
						
					
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							Use the View-based preloading for TerrainGrid as well
						
					
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				2017-03-14 19:27:56 +01:00 | 
			
		
			
			
			
			
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								world.hpp
							
						
					
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							Use the View-based preloading for TerrainGrid as well
						
					
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				2017-03-14 19:27:56 +01:00 |