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areatype.hpp
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Support water for NavMesh
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2018-10-13 22:16:32 +03:00 |
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asyncnavmeshupdater.cpp
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Repost navmesh update jobs when failed because of out of memory
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2019-03-08 17:39:04 +03:00 |
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asyncnavmeshupdater.hpp
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Repost navmesh update jobs when failed because of out of memory
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2019-03-08 17:39:04 +03:00 |
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bounds.hpp
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Split makeNavMeshTileData
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2018-10-13 22:22:15 +03:00 |
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cachedrecastmeshmanager.cpp
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Add special type for object id
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2018-10-13 22:16:35 +03:00 |
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cachedrecastmeshmanager.hpp
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Add special type for object id
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2018-10-13 22:16:35 +03:00 |
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chunkytrimesh.cpp
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Add enums for area type and flags
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2018-10-13 22:16:32 +03:00 |
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chunkytrimesh.hpp
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Use callback to iterate over chunks
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2018-11-04 18:34:31 +03:00 |
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debug.cpp
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Option to enable/disable file names revisions
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2018-10-13 22:16:27 +03:00 |
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debug.hpp
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Remove recastnavigation conflicts
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2018-10-31 15:15:01 +00:00 |
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dtstatus.hpp
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Remove macroses to check recastnavigation functions result
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2018-10-13 22:22:15 +03:00 |
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exceptions.hpp
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Update NavMesh one by one tile in order from nearest to player
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2018-10-13 22:16:26 +03:00 |
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findsmoothpath.cpp
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Move makeOsgVec3f() to settingsutils.hpp
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2019-02-28 20:03:42 +00:00 |
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findsmoothpath.hpp
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Use custom steps size to make smooth path depending on half extents
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2019-03-08 22:33:34 +03:00 |
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flags.hpp
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Add default return value
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2018-10-31 10:18:29 +04:00 |
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gettilespositions.hpp
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Move makeOsgVec3f() to settingsutils.hpp
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2019-02-28 20:03:42 +00:00 |
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makenavmesh.cpp
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Add option to limit max number of navmesh tiles
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2019-03-08 17:39:04 +03:00 |
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makenavmesh.hpp
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Repost navmesh update jobs when failed because of out of memory
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2019-03-08 17:39:04 +03:00 |
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navigator.hpp
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Use custom steps size to make smooth path depending on half extents
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2019-03-08 22:33:34 +03:00 |
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navigatorimpl.cpp
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Add Navigator interface
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2019-02-16 15:37:06 +03:00 |
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navigatorimpl.hpp
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Add Navigator interface
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2019-02-16 15:37:06 +03:00 |
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navigatorstub.hpp
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Add option to disable DetourNavigator component to find paths
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2019-02-16 15:50:58 +03:00 |
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navmeshcacheitem.hpp
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Cache navmesh tiles
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2018-10-13 22:22:12 +03:00 |
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navmeshdata.hpp
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Cache navmesh tiles
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2018-10-13 22:22:12 +03:00 |
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navmeshmanager.cpp
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Add option to limit max number of navmesh tiles
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2019-03-08 17:39:04 +03:00 |
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navmeshmanager.hpp
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Return empty path when navmesh is not found for agent
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2019-02-16 15:37:06 +03:00 |
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navmeshtilescache.cpp
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Fix name styleguide
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2019-03-08 15:02:49 +03:00 |
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navmeshtilescache.hpp
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Fix name styleguide
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2019-03-08 15:02:49 +03:00 |
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objectid.hpp
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Cache navmesh tiles
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2018-10-13 22:22:12 +03:00 |
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offmeshconnection.hpp
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Cache navmesh tiles
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2018-10-13 22:22:12 +03:00 |
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offmeshconnectionsmanager.hpp
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Cache navmesh tiles
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2018-10-13 22:22:12 +03:00 |
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recastallocutils.hpp
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use c++11 std::align from <memory> (#2026)
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2018-11-08 17:38:09 +01:00 |
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recastglobalallocator.hpp
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Add global recast allocator to allocate temp buffers on stack
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2018-11-04 18:11:15 +03:00 |
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recastmesh.cpp
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Split makeNavMeshTileData
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2018-10-13 22:22:15 +03:00 |
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recastmesh.hpp
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Split makeNavMeshTileData
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2018-10-13 22:22:15 +03:00 |
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recastmeshbuilder.cpp
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Move makeOsgVec3f() to settingsutils.hpp
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2019-02-28 20:03:42 +00:00 |
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recastmeshbuilder.hpp
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Cache navmesh tiles
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2018-10-13 22:22:12 +03:00 |
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recastmeshmanager.cpp
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Remove redundant includes
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2019-02-23 08:02:12 +04:00 |
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recastmeshmanager.hpp
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Cache navmesh tiles
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2018-10-13 22:22:12 +03:00 |
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recastmeshobject.cpp
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Update scaled objects in navigator
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2019-03-04 22:59:39 +03:00 |
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recastmeshobject.hpp
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Update scaled objects in navigator
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2019-03-04 22:59:39 +03:00 |
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recasttempallocator.hpp
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use c++11 std::align from <memory> (#2026)
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2018-11-08 17:38:09 +01:00 |
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settings.cpp
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Add option to limit max number of navmesh tiles
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2019-03-08 17:39:04 +03:00 |
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settings.hpp
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Add option to limit max number of navmesh tiles
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2019-03-08 17:39:04 +03:00 |
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settingsutils.hpp
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Use custom steps size to make smooth path depending on half extents
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2019-03-08 22:33:34 +03:00 |
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sharednavmesh.hpp
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Cache navmesh tiles
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2018-10-13 22:22:12 +03:00 |
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tilebounds.hpp
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Use recastnavigation to find path
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2018-10-13 22:16:25 +03:00 |
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tilecachedrecastmeshmanager.cpp
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Fix update navmesh for not changed objects
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2019-02-22 11:48:31 +03:00 |
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tilecachedrecastmeshmanager.hpp
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Fix update navmesh
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2019-02-17 01:50:53 +03:00 |
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tileposition.hpp
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Use recastnavigation to find path
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2018-10-13 22:16:25 +03:00 |