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openmw/components/compiler/opcodes.cpp
2022-09-22 21:35:26 +03:00

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#include "opcodes.hpp"
namespace Compiler::Control
{
const char* controls[numberOfControls] = { "playercontrols", "playerfighting", "playerjumping", "playerlooking",
"playermagic", "playerviewswitch", "vanitymode" };
}