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			75 lines
		
	
	
	
		
			3 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			75 lines
		
	
	
	
		
			3 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
| /*
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|  * Copyright (c) 2015 scrawl <scrawl@baseoftrash.de>
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|  *
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|  * Permission is hereby granted, free of charge, to any person obtaining a copy
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|  * of this software and associated documentation files (the "Software"), to deal
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|  * in the Software without restriction, including without limitation the rights
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|  * to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
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|  * copies of the Software, and to permit persons to whom the Software is
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|  * furnished to do so, subject to the following conditions:
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|  *
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|  * The above copyright notice and this permission notice shall be included in
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|  * all copies or substantial portions of the Software.
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| 
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|  * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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|  * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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|  * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
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|  * AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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|  * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
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|  * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
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|  * THE SOFTWARE.
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|  */
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| #ifndef COMPONENTS_TERRAIN_TERRAINBATCH_H
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| #define COMPONENTS_TERRAIN_TERRAINBATCH_H
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| 
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| #include <OgreRenderable.h>
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| #include <OgreMovableObject.h>
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| 
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| namespace Terrain
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| {
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| 
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|     /**
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|      * @brief A movable object representing a chunk of terrain.
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|      */
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|     class Chunk : public Ogre::Renderable, public Ogre::MovableObject
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|     {
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|     public:
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|         Chunk (Ogre::HardwareVertexBufferSharedPtr uvBuffer, const Ogre::AxisAlignedBox& bounds,
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|                const std::vector<float>& positions,
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|                const std::vector<float>& normals,
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|                const std::vector<Ogre::uint8>& colours);
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| 
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|         virtual ~Chunk();
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| 
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|         /// @param own Should we take ownership of the material?
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|         void setMaterial (const Ogre::MaterialPtr& material, bool own=true);
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| 
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|         void setIndexBuffer(Ogre::HardwareIndexBufferSharedPtr buffer);
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| 
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|         // Inherited from MovableObject
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|         virtual const Ogre::String& getMovableType(void) const { static Ogre::String t = "MW_TERRAIN"; return t; }
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|         virtual const Ogre::AxisAlignedBox& getBoundingBox(void) const;
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|         virtual Ogre::Real getBoundingRadius(void) const;
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|         virtual void _updateRenderQueue(Ogre::RenderQueue* queue);
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|         virtual void visitRenderables(Renderable::Visitor* visitor,
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|             bool debugRenderables = false);
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| 
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|         // Inherited from Renderable
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|         virtual const Ogre::MaterialPtr& getMaterial(void) const;
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|         virtual void getRenderOperation(Ogre::RenderOperation& op);
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|         virtual void getWorldTransforms(Ogre::Matrix4* xform) const;
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|         virtual Ogre::Real getSquaredViewDepth(const Ogre::Camera* cam) const;
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|         virtual const Ogre::LightList& getLights(void) const;
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| 
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|     private:
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|         Ogre::AxisAlignedBox mBounds;
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|         Ogre::MaterialPtr mMaterial;
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|         bool mOwnMaterial; // Should we remove mMaterial on destruction?
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| 
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|         Ogre::VertexData* mVertexData;
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|         Ogre::IndexData* mIndexData;
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|     };
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| 
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| }
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| 
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| #endif
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