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				https://github.com/OpenMW/openmw.git
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			177 lines
		
	
	
	
		
			5.3 KiB
		
	
	
	
		
			CMake
		
	
	
	
	
	
			
		
		
	
	
			177 lines
		
	
	
	
		
			5.3 KiB
		
	
	
	
		
			CMake
		
	
	
	
	
	
project (Components)
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set (CMAKE_BUILD_TYPE DEBUG)
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# Version file
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set (VERSION_HPP_IN ${CMAKE_CURRENT_SOURCE_DIR}/version/version.hpp.cmake)
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set (VERSION_HPP ${CMAKE_CURRENT_SOURCE_DIR}/version/version.hpp)
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if (GIT_CHECKOUT)
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    add_custom_target (git-version
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        COMMAND ${CMAKE_COMMAND}
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	    -DGIT_EXECUTABLE=${GIT_EXECUTABLE}
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            -DPROJECT_SOURCE_DIR=${PROJECT_SOURCE_DIR}
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	    -DVERSION_HPP_IN=${VERSION_HPP_IN}
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	    -DVERSION_HPP=${VERSION_HPP}
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	    -DOPENMW_VERSION_MAJOR=${OPENMW_VERSION_MAJOR}
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	    -DOPENMW_VERSION_MINOR=${OPENMW_VERSION_MINOR}
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	    -DOPENMW_VERSION_RELEASE=${OPENMW_VERSION_RELEASE}
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	    -DOPENMW_VERSION=${OPENMW_VERSION}
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            -P ${CMAKE_CURRENT_SOURCE_DIR}/../cmake/GitVersion.cmake
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	    VERBATIM)
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else (GIT_CHECKOUT)
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    configure_file(${VERSION_HPP_IN} ${VERSION_HPP})
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endif (GIT_CHECKOUT)
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# source files
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add_component_dir (settings
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    settings
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    )
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add_component_dir (nifoverrides
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    nifoverrides
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    )
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add_component_dir (bsa
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    bsa_archive bsa_file resources
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    )
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add_component_dir (nif
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    controlled effect niftypes record controller extra node record_ptr data niffile property nifkey data node base nifstream
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    )
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add_component_dir (nifcache
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    nifcache
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    )
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add_component_dir (nifogre
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    ogrenifloader skeleton material mesh particles controller
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    )
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add_component_dir (nifbullet
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    bulletnifloader
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    )
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add_component_dir (to_utf8
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    to_utf8
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    )
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add_component_dir (esm
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    attr defs esmcommon esmreader esmwriter loadacti loadalch loadappa loadarmo loadbody loadbook loadbsgn loadcell
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    loadclas loadclot loadcont loadcrea loadcrec loaddial loaddoor loadench loadfact loadglob loadgmst
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    loadinfo loadingr loadland loadlevlist loadligh loadlock loadprob loadrepa loadltex loadmgef loadmisc loadnpcc
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    loadnpc loadpgrd loadrace loadregn loadscpt loadskil loadsndg loadsoun loadspel loadsscr loadstat
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    loadweap records aipackage effectlist spelllist variant variantimp loadtes3 cellref filter
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    savedgame journalentry queststate locals globalscript player objectstate cellid cellstate globalmap lightstate inventorystate containerstate npcstate creaturestate dialoguestate statstate
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    npcstats creaturestats weatherstate quickkeys fogstate spellstate activespells creaturelevliststate doorstate projectilestate debugprofile
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    aisequence magiceffects util
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    )
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add_component_dir (esmterrain
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    storage
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    )
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add_component_dir (misc
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    utf8stream stringops resourcehelpers
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    )
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IF(NOT WIN32 AND NOT APPLE)
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    add_definitions(-DGLOBAL_DATA_PATH="${GLOBAL_DATA_PATH}")
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    add_definitions(-DGLOBAL_CONFIG_PATH="${GLOBAL_CONFIG_PATH}")
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ENDIF()
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add_component_dir (files
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    linuxpath androidpath windowspath macospath fixedpath multidircollection collections configurationmanager
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    constrainedfiledatastream lowlevelfile
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    )
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add_component_dir (compiler
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    context controlparser errorhandler exception exprparser extensions fileparser generator
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    lineparser literals locals output parser scanner scriptparser skipparser streamerrorhandler
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    stringparser tokenloc nullerrorhandler opcodes extensions0 declarationparser
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    quickfileparser discardparser junkparser
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    )
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add_component_dir (interpreter
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    context controlopcodes genericopcodes installopcodes interpreter localopcodes mathopcodes
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    miscopcodes opcodes runtime scriptopcodes spatialopcodes types defines
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    )
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add_component_dir (translation
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    translation
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    )
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add_definitions(-DTERRAIN_USE_SHADER=1)
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add_component_dir (terrain
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    quadtreenode chunk world defaultworld terraingrid storage material buffercache defs
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    )
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add_component_dir (loadinglistener
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    loadinglistener
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    )
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add_component_dir (ogreinit
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    ogreinit ogreplugin
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    )
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add_component_dir (widgets
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    box imagebutton tags list numericeditbox sharedstatebutton widgets
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    )
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add_component_dir (fontloader
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    fontloader
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    )
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add_component_dir (version
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    version
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    )
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set (ESM_UI ${CMAKE_SOURCE_DIR}/files/ui/contentselector.ui
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    )
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find_package(Qt4 COMPONENTS QtCore QtGui)
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if(QT_QTGUI_LIBRARY AND QT_QTCORE_LIBRARY)
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    add_component_qt_dir (contentselector
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        model/modelitem model/esmfile
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        model/naturalsort model/contentmodel
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		model/loadordererror
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        view/combobox view/contentselector
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        )
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    add_component_qt_dir (config
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        gamesettings
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        launchersettings
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        settingsbase
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        )
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    add_component_qt_dir (process
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        processinvoker
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    )
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   include(${QT_USE_FILE})
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    QT4_WRAP_UI(ESM_UI_HDR ${ESM_UI})
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   QT4_WRAP_CPP(MOC_SRCS ${COMPONENT_MOC_FILES})
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endif(QT_QTGUI_LIBRARY AND QT_QTCORE_LIBRARY)
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if (CMAKE_COMPILER_IS_GNUCXX OR CMAKE_CXX_COMPILER_ID MATCHES "Clang")
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    if("${CMAKE_SYSTEM_PROCESSOR}" STREQUAL "x86_64" AND NOT APPLE)
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        add_definitions(-fPIC)
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    endif()
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endif ()
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include_directories(${BULLET_INCLUDE_DIRS} ${CMAKE_CURRENT_BINARY_DIR})
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add_library(components STATIC ${COMPONENT_FILES} ${MOC_SRCS} ${ESM_UI_HDR})
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target_link_libraries(components ${Boost_LIBRARIES} ${OGRE_LIBRARIES})
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if (GIT_CHECKOUT)
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    add_dependencies (components git-version)
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endif (GIT_CHECKOUT)
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# Fix for not visible pthreads functions for linker with glibc 2.15
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if (UNIX AND NOT APPLE)
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target_link_libraries(components ${CMAKE_THREAD_LIBS_INIT})
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endif()
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# Make the variable accessible for other subdirectories
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set(COMPONENT_FILES ${COMPONENT_FILES} PARENT_SCOPE)
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