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Use "pragma max_page_count" to define max allowed file size in combination with "pragma page_size" based on a new setting "max navmeshdb file size". * Stop navmeshtool on the first db error. * Disable writes to db in the engine on first "database or disk is full" SQLite3 error. There is no special error code for this error. * Change default "write to navmeshdb" to true. * Use time intervals for transaction duration instead of number of changes. |
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| .. | ||
| camera.rst | ||
| cells.rst | ||
| fog.rst | ||
| game.rst | ||
| general.rst | ||
| groundcover.rst | ||
| GUI.rst | ||
| HUD.rst | ||
| index.rst | ||
| input.rst | ||
| lua.rst | ||
| map.rst | ||
| models.rst | ||
| navigator.rst | ||
| physics.rst | ||
| saves.rst | ||
| shaders.rst | ||
| shadows.rst | ||
| sound.rst | ||
| terrain.rst | ||
| video.rst | ||
| water.rst | ||
| windows.rst | ||