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			64 lines
		
	
	
	
		
			1.9 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			64 lines
		
	
	
	
		
			1.9 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
#include "cachedrecastmeshmanager.hpp"
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#include "debug.hpp"
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namespace DetourNavigator
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{
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    CachedRecastMeshManager::CachedRecastMeshManager(const Settings& settings, const TileBounds& bounds,
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            std::size_t generation)
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        : mImpl(settings, bounds, generation)
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    {}
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    bool CachedRecastMeshManager::addObject(const ObjectId id, const btCollisionShape& shape,
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                                            const btTransform& transform, const AreaType areaType)
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    {
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        if (!mImpl.addObject(id, shape, transform, areaType))
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            return false;
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        mCached.reset();
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        return true;
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    }
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    bool CachedRecastMeshManager::updateObject(const ObjectId id, const btTransform& transform, const AreaType areaType)
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    {
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        if (!mImpl.updateObject(id, transform, areaType))
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            return false;
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        mCached.reset();
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        return true;
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    }
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    boost::optional<RemovedRecastMeshObject> CachedRecastMeshManager::removeObject(const ObjectId id)
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    {
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        const auto object = mImpl.removeObject(id);
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        if (object)
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            mCached.reset();
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        return object;
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    }
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    bool CachedRecastMeshManager::addWater(const osg::Vec2i& cellPosition, const int cellSize,
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        const btTransform& transform)
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    {
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        if (!mImpl.addWater(cellPosition, cellSize, transform))
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            return false;
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        mCached.reset();
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        return true;
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    }
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    boost::optional<RecastMeshManager::Water> CachedRecastMeshManager::removeWater(const osg::Vec2i& cellPosition)
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    {
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        const auto water = mImpl.removeWater(cellPosition);
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        if (water)
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            mCached.reset();
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        return water;
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    }
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    std::shared_ptr<RecastMesh> CachedRecastMeshManager::getMesh()
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    {
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        if (!mCached)
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            mCached = mImpl.getMesh();
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        return mCached;
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    }
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    bool CachedRecastMeshManager::isEmpty() const
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    {
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        return mImpl.isEmpty();
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    }
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}
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