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			36 lines
		
	
	
	
		
			601 B
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			36 lines
		
	
	
	
		
			601 B
		
	
	
	
		
			C++
		
	
	
	
	
	
#ifndef OPENMW_ESM_BOOK_H
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#define OPENMW_ESM_BOOK_H
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#include <string>
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namespace ESM
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{
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/*
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 * Books, magic scrolls, notes and so on
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 */
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class ESMReader;
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class ESMWriter;
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struct Book
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{
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    static unsigned int sRecordId;
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    struct BKDTstruct
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    {
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        float mWeight;
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        int mValue, mIsScroll, mSkillID, mEnchant;
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    };
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    BKDTstruct mData;
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    std::string mName, mModel, mIcon, mScript, mEnchant, mText;
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    std::string mId;
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    void load(ESMReader &esm);
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    void save(ESMWriter &esm) const;
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    void blank();
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    ///< Set record to default state (does not touch the ID).
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};
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}
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#endif
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