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	- It is implementation-dependent if plain `char' signed or not. - C standard defines three *distinct* types: char, signed char, and unsigned char. - Assuming that char is always unsigned or signed can lead to compile-time and run-time errors. You can also use int8_t, but then it would be less obvious for developers to never assume that char is always unsigned (or always signed). Conflicts: components/esm/loadcell.hpp
		
			
				
	
	
		
			40 lines
		
	
	
	
		
			610 B
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			40 lines
		
	
	
	
		
			610 B
		
	
	
	
		
			C++
		
	
	
	
	
	
#ifndef OPENMW_ESM_DIAL_H
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#define OPENMW_ESM_DIAL_H
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#include <string>
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#include <vector>
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#include "loadinfo.hpp"
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namespace ESM
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{
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class ESMReader;
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class ESMWriter;
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/*
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 * Dialogue topic and journal entries. The actual data is contained in
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 * the INFO records following the DIAL.
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 */
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struct Dialogue
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{
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    enum Type
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    {
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        Topic = 0,
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        Voice = 1,
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        Greeting = 2,
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        Persuasion = 3,
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        Journal = 4,
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        Deleted = -1
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    };
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    std::string mId;
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    signed char mType;
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    std::vector<DialInfo> mInfo;
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    void load(ESMReader &esm);
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    void save(ESMWriter &esm);
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};
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}
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#endif
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