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			200 lines
		
	
	
	
		
			7.8 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			200 lines
		
	
	
	
		
			7.8 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
| #include "buffercache.hpp"
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| 
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| #include <OgreHardwareBufferManager.h>
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| 
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| #include "defs.hpp"
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| 
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| namespace Terrain
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| {
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| 
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|     Ogre::HardwareVertexBufferSharedPtr BufferCache::getUVBuffer()
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|     {
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|         if (mUvBufferMap.find(mNumVerts) != mUvBufferMap.end())
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|         {
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|             return mUvBufferMap[mNumVerts];
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|         }
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| 
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|         int vertexCount = mNumVerts * mNumVerts;
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| 
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|         std::vector<float> uvs;
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|         uvs.reserve(vertexCount*2);
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| 
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|         for (unsigned int col = 0; col < mNumVerts; ++col)
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|         {
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|             for (unsigned int row = 0; row < mNumVerts; ++row)
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|             {
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|                 uvs.push_back(col / static_cast<float>(mNumVerts-1)); // U
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|                 uvs.push_back(row / static_cast<float>(mNumVerts-1)); // V
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|             }
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|         }
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| 
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|         Ogre::HardwareBufferManager* mgr = Ogre::HardwareBufferManager::getSingletonPtr();
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|         Ogre::HardwareVertexBufferSharedPtr buffer = mgr->createVertexBuffer(
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|                     Ogre::VertexElement::getTypeSize(Ogre::VET_FLOAT2),
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|                                                 vertexCount, Ogre::HardwareBuffer::HBU_STATIC);
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| 
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|         buffer->writeData(0, buffer->getSizeInBytes(), &uvs[0], true);
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| 
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|         mUvBufferMap[mNumVerts] = buffer;
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|         return buffer;
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|     }
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| 
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|     Ogre::HardwareIndexBufferSharedPtr BufferCache::getIndexBuffer(int flags)
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|     {
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|         unsigned int verts = mNumVerts;
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| 
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|         if (mIndexBufferMap.find(flags) != mIndexBufferMap.end())
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|         {
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|             return mIndexBufferMap[flags];
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|         }
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| 
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|         // LOD level n means every 2^n-th vertex is kept
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|         size_t lodLevel = (flags >> (4*4));
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| 
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|         size_t lodDeltas[4];
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|         for (int i=0; i<4; ++i)
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|             lodDeltas[i] = (flags >> (4*i)) & (0xf);
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| 
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|         bool anyDeltas = (lodDeltas[North] || lodDeltas[South] || lodDeltas[West] || lodDeltas[East]);
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| 
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|         size_t increment = 1 << lodLevel;
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|         assert(increment < verts);
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|         std::vector<short> indices;
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|         indices.reserve((verts-1)*(verts-1)*2*3 / increment);
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| 
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|         size_t rowStart = 0, colStart = 0, rowEnd = verts-1, colEnd = verts-1;
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|         // If any edge needs stitching we'll skip all edges at this point,
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|         // mainly because stitching one edge would have an effect on corners and on the adjacent edges
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|         if (anyDeltas)
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|         {
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|             colStart += increment;
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|             colEnd -= increment;
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|             rowEnd -= increment;
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|             rowStart += increment;
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|         }
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|         for (size_t row = rowStart; row < rowEnd; row += increment)
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|         {
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|             for (size_t col = colStart; col < colEnd; col += increment)
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|             {
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|                 indices.push_back(verts*col+row);
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|                 indices.push_back(verts*(col+increment)+row+increment);
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|                 indices.push_back(verts*col+row+increment);
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| 
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|                 indices.push_back(verts*col+row);
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|                 indices.push_back(verts*(col+increment)+row);
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|                 indices.push_back(verts*(col+increment)+row+increment);
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|             }
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|         }
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| 
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|         size_t innerStep = increment;
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|         if (anyDeltas)
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|         {
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|             // Now configure LOD transitions at the edges - this is pretty tedious,
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|             // and some very long and boring code, but it works great
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| 
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|             // South
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|             size_t row = 0;
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|             size_t outerStep = 1 << (lodDeltas[South] + lodLevel);
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|             for (size_t col = 0; col < verts-1; col += outerStep)
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|             {
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|                 indices.push_back(verts*col+row);
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|                 indices.push_back(verts*(col+outerStep)+row);
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|                 // Make sure not to touch the right edge
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|                 if (col+outerStep == verts-1)
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|                     indices.push_back(verts*(col+outerStep-innerStep)+row+innerStep);
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|                 else
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|                     indices.push_back(verts*(col+outerStep)+row+innerStep);
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| 
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|                 for (size_t i = 0; i < outerStep; i += innerStep)
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|                 {
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|                     // Make sure not to touch the left or right edges
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|                     if (col+i == 0 || col+i == verts-1-innerStep)
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|                         continue;
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|                     indices.push_back(verts*(col)+row);
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|                     indices.push_back(verts*(col+i+innerStep)+row+innerStep);
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|                     indices.push_back(verts*(col+i)+row+innerStep);
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|                 }
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|             }
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| 
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|             // North
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|             row = verts-1;
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|             outerStep = 1 << (lodDeltas[North] + lodLevel);
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|             for (size_t col = 0; col < verts-1; col += outerStep)
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|             {
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|                 indices.push_back(verts*(col+outerStep)+row);
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|                 indices.push_back(verts*col+row);
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|                 // Make sure not to touch the left edge
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|                 if (col == 0)
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|                     indices.push_back(verts*(col+innerStep)+row-innerStep);
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|                 else
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|                     indices.push_back(verts*col+row-innerStep);
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| 
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|                 for (size_t i = 0; i < outerStep; i += innerStep)
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|                 {
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|                     // Make sure not to touch the left or right edges
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|                     if (col+i == 0 || col+i == verts-1-innerStep)
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|                         continue;
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|                     indices.push_back(verts*(col+i)+row-innerStep);
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|                     indices.push_back(verts*(col+i+innerStep)+row-innerStep);
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|                     indices.push_back(verts*(col+outerStep)+row);
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|                 }
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|             }
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| 
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|             // West
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|             size_t col = 0;
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|             outerStep = 1 << (lodDeltas[West] + lodLevel);
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|             for (size_t row = 0; row < verts-1; row += outerStep)
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|             {
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|                 indices.push_back(verts*col+row+outerStep);
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|                 indices.push_back(verts*col+row);
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|                 // Make sure not to touch the top edge
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|                 if (row+outerStep == verts-1)
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|                     indices.push_back(verts*(col+innerStep)+row+outerStep-innerStep);
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|                 else
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|                     indices.push_back(verts*(col+innerStep)+row+outerStep);
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| 
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|                 for (size_t i = 0; i < outerStep; i += innerStep)
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|                 {
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|                     // Make sure not to touch the top or bottom edges
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|                     if (row+i == 0 || row+i == verts-1-innerStep)
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|                         continue;
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|                     indices.push_back(verts*col+row);
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|                     indices.push_back(verts*(col+innerStep)+row+i);
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|                     indices.push_back(verts*(col+innerStep)+row+i+innerStep);
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|                 }
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|             }
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| 
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|             // East
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|             col = verts-1;
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|             outerStep = 1 << (lodDeltas[East] + lodLevel);
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|             for (size_t row = 0; row < verts-1; row += outerStep)
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|             {
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|                 indices.push_back(verts*col+row);
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|                 indices.push_back(verts*col+row+outerStep);
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|                 // Make sure not to touch the bottom edge
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|                 if (row == 0)
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|                     indices.push_back(verts*(col-innerStep)+row+innerStep);
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|                 else
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|                     indices.push_back(verts*(col-innerStep)+row);
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| 
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|                 for (size_t i = 0; i < outerStep; i += innerStep)
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|                 {
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|                     // Make sure not to touch the top or bottom edges
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|                     if (row+i == 0 || row+i == verts-1-innerStep)
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|                         continue;
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|                     indices.push_back(verts*col+row+outerStep);
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|                     indices.push_back(verts*(col-innerStep)+row+i+innerStep);
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|                     indices.push_back(verts*(col-innerStep)+row+i);
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|                 }
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|             }
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|         }
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| 
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|         Ogre::HardwareBufferManager* mgr = Ogre::HardwareBufferManager::getSingletonPtr();
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|         Ogre::HardwareIndexBufferSharedPtr buffer = mgr->createIndexBuffer(Ogre::HardwareIndexBuffer::IT_16BIT,
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|                                                                            indices.size(), Ogre::HardwareBuffer::HBU_STATIC);
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|         buffer->writeData(0, buffer->getSizeInBytes(), &indices[0], true);
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|         mIndexBufferMap[flags] = buffer;
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|         return buffer;
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|     }
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| 
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| }
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