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			48 lines
		
	
	
	
		
			1.8 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			48 lines
		
	
	
	
		
			1.8 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
| 
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| #include "trace.h"
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| 
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| #include <map>
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| 
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| #include <btBulletDynamicsCommon.h>
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| #include <btBulletCollisionCommon.h>
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| 
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| #include "physic.hpp"
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| 
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| enum traceWorldType
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| {
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|     collisionWorldTrace = 1,
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|     pickWorldTrace = 2,
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|     bothWorldTrace = collisionWorldTrace | pickWorldTrace
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| };
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| 
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| void newtrace(traceResults *results, const Ogre::Vector3& start, const Ogre::Vector3& end, const Ogre::Vector3& BBHalfExtents, bool isInterior, OEngine::Physic::PhysicEngine *enginePass)  //Traceobj was a Aedra Object
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| {
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|     const btVector3 btstart(start.x, start.y, start.z + BBHalfExtents.z);
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|     const btVector3 btend(end.x, end.y, end.z + BBHalfExtents.z);
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|     const btQuaternion btrot(0.0f, 0.0f, 0.0f);   //y, x, z
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| 
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|     const btBoxShape newshape(btVector3(BBHalfExtents.x, BBHalfExtents.y, BBHalfExtents.z));
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|     //const btCapsuleShapeZ newshape(BBHalfExtents.x, BBHalfExtents.z * 2 - BBHalfExtents.x * 2);
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|     const btTransform from(btrot, btstart);
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|     const btTransform to(btrot, btend);
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| 
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|     btCollisionWorld::ClosestConvexResultCallback newTraceCallback(btstart, btend);
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|     newTraceCallback.m_collisionFilterMask = OEngine::Physic::CollisionType_World;
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| 
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|     enginePass->dynamicsWorld->convexSweepTest(&newshape, from, to, newTraceCallback);
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| 
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|     // Copy the hit data over to our trace results struct:
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|     if(newTraceCallback.hasHit())
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|     {
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|         const btVector3& tracehitnormal = newTraceCallback.m_hitNormalWorld;
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|         results->fraction = newTraceCallback.m_closestHitFraction;
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|         results->planenormal = Ogre::Vector3(tracehitnormal.x(), tracehitnormal.y(), tracehitnormal.z());
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|         results->endpos = (end-start)*results->fraction + start;
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|     }
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|     else
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|     {
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|         results->endpos = end;
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|         results->planenormal = Ogre::Vector3(0.0f, 0.0f, 1.0f);
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|         results->fraction = 1.0f;
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|     }
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| }
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