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			15 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			497 lines
		
	
	
	
		
			15 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
#include "debugging.hpp"
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#include <chrono>
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#include <deque>
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#include <fstream>
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#include <iostream>
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#include <memory>
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#ifdef _MSC_VER
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// TODO: why is this necessary? this has /external:I
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#pragma warning(push)
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#pragma warning(disable : 4702)
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#endif
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#include <boost/iostreams/stream.hpp>
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#ifdef _MSC_VER
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#pragma warning(pop)
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#endif
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#include <components/crashcatcher/crashcatcher.hpp>
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#include <components/files/conversion.hpp>
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#include <components/misc/strings/conversion.hpp>
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#include <components/misc/strings/lower.hpp>
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#ifdef _WIN32
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#include <components/crashcatcher/windows_crashcatcher.hpp>
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#include <components/files/conversion.hpp>
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#include <components/misc/windows.hpp>
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#include <Knownfolders.h>
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#pragma push_macro("FAR")
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#pragma push_macro("NEAR")
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#undef FAR
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#define FAR
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#undef NEAR
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#define NEAR
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#include <Shlobj.h>
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#pragma pop_macro("NEAR")
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#pragma pop_macro("FAR")
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#endif
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#include <SDL_messagebox.h>
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namespace Debug
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{
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#ifdef _WIN32
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    bool isRedirected(DWORD nStdHandle)
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    {
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        DWORD fileType = GetFileType(GetStdHandle(nStdHandle));
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        return (fileType == FILE_TYPE_DISK) || (fileType == FILE_TYPE_PIPE);
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    }
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    bool attachParentConsole()
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    {
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        if (GetConsoleWindow() != nullptr)
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            return true;
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        bool inRedirected = isRedirected(STD_INPUT_HANDLE);
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        bool outRedirected = isRedirected(STD_OUTPUT_HANDLE);
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        bool errRedirected = isRedirected(STD_ERROR_HANDLE);
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        // Note: Do not spend three days reinvestigating this PowerShell bug thinking its our bug.
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        // https://gitlab.com/OpenMW/openmw/-/merge_requests/408#note_447467393
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        // The handles look valid, but GetFinalPathNameByHandleA can't tell what files they go to and writing to them
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        // doesn't work.
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        if (AttachConsole(ATTACH_PARENT_PROCESS))
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        {
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            fflush(stdout);
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            fflush(stderr);
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            std::cout.flush();
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            std::cerr.flush();
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            // this looks dubious but is really the right way
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            if (!inRedirected)
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            {
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                _wfreopen(L"CON", L"r", stdin);
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                freopen("CON", "r", stdin);
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                std::cin.clear();
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            }
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            if (!outRedirected)
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            {
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                _wfreopen(L"CON", L"w", stdout);
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                freopen("CON", "w", stdout);
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                std::cout.clear();
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            }
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            if (!errRedirected)
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            {
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                _wfreopen(L"CON", L"w", stderr);
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                freopen("CON", "w", stderr);
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                std::cerr.clear();
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            }
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            return true;
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        }
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        return false;
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    }
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#endif
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    static LogListener logListener;
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    void setLogListener(LogListener listener)
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    {
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        logListener = std::move(listener);
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    }
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    namespace
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    {
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        class DebugOutputBase : public boost::iostreams::sink
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        {
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        public:
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            virtual std::streamsize write(const char* str, std::streamsize size)
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            {
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                if (size <= 0)
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                    return size;
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                std::string_view msg{ str, static_cast<size_t>(size) };
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                // Skip debug level marker
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                Level level = All;
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                if (Log::sWriteLevel)
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                {
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                    level = getLevelMarker(msg[0]);
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                    msg = msg.substr(1);
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                }
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                char prefix[32];
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                std::size_t prefixSize;
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                {
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                    prefix[0] = '[';
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                    const auto now = std::chrono::system_clock::now();
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                    const auto time = std::chrono::system_clock::to_time_t(now);
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                    tm time_info{};
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#ifdef _WIN32
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                    (void)localtime_s(&time_info, &time);
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#else
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                    (void)localtime_r(&time, &time_info);
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#endif
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                    prefixSize = std::strftime(prefix + 1, sizeof(prefix) - 1, "%T", &time_info) + 1;
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                    char levelLetter = " EWIVD*"[int(level)];
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                    const auto ms
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                        = std::chrono::duration_cast<std::chrono::milliseconds>(now.time_since_epoch()).count();
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                    prefixSize += snprintf(prefix + prefixSize, sizeof(prefix) - prefixSize, ".%03u %c] ",
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                        static_cast<unsigned>(ms % 1000), levelLetter);
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                }
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                while (!msg.empty())
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                {
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                    if (msg[0] == 0)
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                        break;
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                    size_t lineSize = 1;
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                    while (lineSize < msg.size() && msg[lineSize - 1] != '\n')
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                        lineSize++;
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                    writeImpl(prefix, prefixSize, level);
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                    writeImpl(msg.data(), lineSize, level);
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                    if (logListener)
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                        logListener(
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                            level, std::string_view(prefix, prefixSize), std::string_view(msg.data(), lineSize));
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                    msg = msg.substr(lineSize);
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                }
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                return size;
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            }
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            virtual ~DebugOutputBase() = default;
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        protected:
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            static Level getLevelMarker(char marker)
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            {
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                if (0 <= marker && static_cast<unsigned>(marker) < static_cast<unsigned>(All))
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                    return static_cast<Level>(marker);
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                return All;
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            }
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            virtual std::streamsize writeImpl(const char* str, std::streamsize size, Level debugLevel)
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            {
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                return size;
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            }
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        };
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#if defined _WIN32 && defined _DEBUG
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        class DebugOutput : public DebugOutputBase
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        {
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        public:
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            std::streamsize writeImpl(const char* str, std::streamsize size, Level debugLevel)
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            {
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                // Make a copy for null termination
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                std::string tmp(str, static_cast<unsigned int>(size));
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                // Write string to Visual Studio Debug output
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                OutputDebugString(tmp.c_str());
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                return size;
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            }
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            virtual ~DebugOutput() = default;
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        };
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#else
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        struct Record
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        {
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            std::string mValue;
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            Level mLevel;
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        };
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        std::deque<Record> globalBuffer;
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        Color getColor(Level level)
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        {
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            switch (level)
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            {
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                case Error:
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                    return Red;
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                case Warning:
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                    return Yellow;
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                case Info:
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                    return Reset;
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                case Verbose:
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                    return DarkGray;
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                case Debug:
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                    return DarkGray;
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                case All:
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                    return Reset;
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            }
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            return Reset;
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        }
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        bool useColoredOutput()
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        {
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#if defined(_WIN32)
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            if (std::getenv("NO_COLOR") != nullptr)
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                return false;
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            DWORD mode;
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            if (GetConsoleMode(GetStdHandle(STD_ERROR_HANDLE), &mode) && mode & ENABLE_VIRTUAL_TERMINAL_PROCESSING)
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                return true;
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            // some console emulators may not use the Win32 API, so try the Unixy approach
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            return std::getenv("TERM") != nullptr && GetFileType(GetStdHandle(STD_ERROR_HANDLE)) == FILE_TYPE_CHAR;
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#else
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            return std::getenv("TERM") != nullptr && std::getenv("NO_COLOR") == nullptr && isatty(fileno(stderr));
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#endif
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        }
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        class Identity
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        {
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        public:
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            explicit Identity(std::ostream& stream)
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                : mStream(stream)
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            {
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            }
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            void write(const char* str, std::streamsize size, Level /*level*/)
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            {
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                mStream.write(str, size);
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                mStream.flush();
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            }
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        private:
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            std::ostream& mStream;
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        };
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        class Coloured
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        {
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        public:
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            explicit Coloured(std::ostream& stream)
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                : mStream(stream)
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                // TODO: check which stream is stderr?
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                , mUseColor(useColoredOutput())
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            {
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            }
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            void write(const char* str, std::streamsize size, Level level)
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            {
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                if (mUseColor)
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                    mStream << "\033[0;" << getColor(level) << 'm';
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                mStream.write(str, size);
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                if (mUseColor)
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                    mStream << "\033[0;" << Reset << 'm';
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                mStream.flush();
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            }
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        private:
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            std::ostream& mStream;
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            bool mUseColor;
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        };
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        class Buffer
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        {
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        public:
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            explicit Buffer(std::size_t capacity, std::deque<Record>& buffer)
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                : mCapacity(capacity)
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                , mBuffer(buffer)
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            {
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            }
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            void write(const char* str, std::streamsize size, Level debugLevel)
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            {
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                while (mBuffer.size() >= mCapacity)
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                    mBuffer.pop_front();
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                mBuffer.push_back(Record{ std::string(str, size), debugLevel });
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            }
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        private:
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            std::size_t mCapacity;
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            std::deque<Record>& mBuffer;
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        };
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        template <class First, class Second>
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        class Tee : public DebugOutputBase
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        {
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        public:
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            explicit Tee(First first, Second second)
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                : mFirst(first)
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                , mSecond(second)
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            {
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            }
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            std::streamsize writeImpl(const char* str, std::streamsize size, Level debugLevel) override
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            {
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                mFirst.write(str, size, debugLevel);
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                mSecond.write(str, size, debugLevel);
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                return size;
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            }
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        private:
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            First mFirst;
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            Second mSecond;
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        };
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#endif
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        Level toLevel(std::string_view value)
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        {
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            if (value == "ERROR")
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                return Error;
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            if (value == "WARNING")
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                return Warning;
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            if (value == "INFO")
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                return Info;
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            if (value == "VERBOSE")
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                return Verbose;
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            if (value == "DEBUG")
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                return Debug;
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            return Verbose;
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        }
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        static std::unique_ptr<std::ostream> rawStdout = nullptr;
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        static std::unique_ptr<std::ostream> rawStderr = nullptr;
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        static std::unique_ptr<std::mutex> rawStderrMutex = nullptr;
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        static std::ofstream logfile;
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#if defined(_WIN32) && defined(_DEBUG)
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        static boost::iostreams::stream_buffer<DebugOutput> sb;
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#else
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        static boost::iostreams::stream_buffer<Tee<Identity, Coloured>> standardOut;
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        static boost::iostreams::stream_buffer<Tee<Identity, Coloured>> standardErr;
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        static boost::iostreams::stream_buffer<Tee<Buffer, Coloured>> bufferedOut;
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        static boost::iostreams::stream_buffer<Tee<Buffer, Coloured>> bufferedErr;
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#endif
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    }
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    std::ostream& getRawStdout()
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    {
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        return rawStdout ? *rawStdout : std::cout;
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    }
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    std::ostream& getRawStderr()
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    {
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        return rawStderr ? *rawStderr : std::cerr;
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    }
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    Misc::Locked<std::ostream&> getLockedRawStderr()
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    {
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        return Misc::Locked<std::ostream&>(*rawStderrMutex, getRawStderr());
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    }
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    Level getDebugLevel()
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    {
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        if (const char* env = getenv("OPENMW_DEBUG_LEVEL"))
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            return toLevel(env);
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        return Verbose;
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    }
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    Level getRecastMaxLogLevel()
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    {
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        if (const char* env = getenv("OPENMW_RECAST_MAX_LOG_LEVEL"))
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            return toLevel(env);
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        return Error;
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    }
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    void setupLogging(const std::filesystem::path& logDir, std::string_view appName)
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    {
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        Log::sMinDebugLevel = getDebugLevel();
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        Log::sWriteLevel = true;
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#if !(defined(_WIN32) && defined(_DEBUG))
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        const std::string logName = Misc::StringUtils::lowerCase(appName) + ".log";
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        logfile.open(logDir / logName, std::ios::out);
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        Identity log(logfile);
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        for (const Record& v : globalBuffer)
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            log.write(v.mValue.data(), v.mValue.size(), v.mLevel);
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        globalBuffer.clear();
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        standardOut.open(Tee(log, Coloured(*rawStdout)));
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        standardErr.open(Tee(log, Coloured(*rawStderr)));
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        std::cout.rdbuf(&standardOut);
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        std::cerr.rdbuf(&standardErr);
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#endif
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#ifdef _WIN32
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        if (Crash::CrashCatcher::instance())
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        {
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            Crash::CrashCatcher::instance()->updateDumpPath(logDir);
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        }
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#endif
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    }
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    int wrapApplication(
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        int (*innerApplication)(int argc, char* argv[]), int argc, char* argv[], std::string_view appName)
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    {
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#if defined _WIN32
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        (void)attachParentConsole();
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#endif
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        rawStdout = std::make_unique<std::ostream>(std::cout.rdbuf());
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        rawStderr = std::make_unique<std::ostream>(std::cerr.rdbuf());
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        rawStderrMutex = std::make_unique<std::mutex>();
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#if defined(_WIN32) && defined(_DEBUG)
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        // Redirect cout and cerr to VS debug output when running in debug mode
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        sb.open(DebugOutput());
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        std::cout.rdbuf(&sb);
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        std::cerr.rdbuf(&sb);
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#else
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        constexpr std::size_t bufferCapacity = 1024;
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        bufferedOut.open(Tee(Buffer(bufferCapacity, globalBuffer), Coloured(*rawStdout)));
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        bufferedErr.open(Tee(Buffer(bufferCapacity, globalBuffer), Coloured(*rawStderr)));
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        std::cout.rdbuf(&bufferedOut);
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        std::cerr.rdbuf(&bufferedErr);
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#endif
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        int ret = 0;
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        try
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        {
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            if (const auto env = std::getenv("OPENMW_DISABLE_CRASH_CATCHER");
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                env == nullptr || Misc::StringUtils::toNumeric<int>(env, 0) == 0)
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            {
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#if defined(_WIN32)
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                const std::string crashDumpName = Misc::StringUtils::lowerCase(appName) + "-crash.dmp";
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                const std::string freezeDumpName = Misc::StringUtils::lowerCase(appName) + "-freeze.dmp";
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                std::filesystem::path dumpDirectory = std::filesystem::temp_directory_path();
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                PWSTR userProfile = nullptr;
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                if (SUCCEEDED(SHGetKnownFolderPath(FOLDERID_Profile, 0, nullptr, &userProfile)))
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                {
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                    dumpDirectory = userProfile;
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                }
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                CoTaskMemFree(userProfile);
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                Crash::CrashCatcher crashy(argc, argv, dumpDirectory, crashDumpName, freezeDumpName);
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#else
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                const std::string crashLogName = Misc::StringUtils::lowerCase(appName) + "-crash.log";
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                // install the crash handler as soon as possible.
 | 
						|
                crashCatcherInstall(argc, argv, std::filesystem::temp_directory_path() / crashLogName);
 | 
						|
#endif
 | 
						|
                ret = innerApplication(argc, argv);
 | 
						|
            }
 | 
						|
            else
 | 
						|
                ret = innerApplication(argc, argv);
 | 
						|
        }
 | 
						|
        catch (const std::exception& e)
 | 
						|
        {
 | 
						|
#if (defined(__APPLE__) || defined(__linux) || defined(__unix) || defined(__posix))
 | 
						|
            if (!isatty(fileno(stdin)))
 | 
						|
#endif
 | 
						|
                SDL_ShowSimpleMessageBox(0, (std::string(appName) + ": Fatal error").c_str(), e.what(), nullptr);
 | 
						|
 | 
						|
            Log(Debug::Error) << "Fatal error: " << e.what();
 | 
						|
 | 
						|
            ret = 1;
 | 
						|
        }
 | 
						|
 | 
						|
        // Restore cout and cerr
 | 
						|
        std::cout.rdbuf(rawStdout->rdbuf());
 | 
						|
        std::cerr.rdbuf(rawStderr->rdbuf());
 | 
						|
 | 
						|
        Log::sMinDebugLevel = All;
 | 
						|
        Log::sWriteLevel = false;
 | 
						|
 | 
						|
        return ret;
 | 
						|
    }
 | 
						|
}
 |