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activator.mn
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Started implementing ALL in-game objects as Monster scripts.
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2008-11-17 20:11:55 +00:00 |
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actor.mn
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Added the rest of the game objects (objects found in cells) as Monster
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2008-11-18 11:55:05 +00:00 |
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apparatus.mn
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Updated to Monster 0.12 (from SVN)
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2009-04-20 17:41:27 +00:00 |
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armor.mn
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Started implementing ALL in-game objects as Monster scripts.
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2008-11-17 20:11:55 +00:00 |
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book.mn
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Started implementing ALL in-game objects as Monster scripts.
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2008-11-17 20:11:55 +00:00 |
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clothing.mn
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- Updated to latest Monster trunk.
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2008-12-30 01:59:24 +00:00 |
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container.mn
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Started implementing ALL in-game objects as Monster scripts.
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2008-11-17 20:11:55 +00:00 |
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creature.mn
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Added the rest of the game objects (objects found in cells) as Monster
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2008-11-18 11:55:05 +00:00 |
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door.mn
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More work on the scripts (just playing around)
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2008-11-17 11:29:18 +00:00 |
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enchantitem.mn
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Started implementing ALL in-game objects as Monster scripts.
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2008-11-17 20:11:55 +00:00 |
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gameobject.mn
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Update to latest Monster, and minor simplification of the scripts.
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2009-01-22 20:36:36 +00:00 |
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ingredient.mn
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Added the rest of the game objects (objects found in cells) as Monster
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2008-11-18 11:55:05 +00:00 |
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inventoryitem.mn
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More work on the GUI. Tried (and failed) to make the fonts work.
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2009-02-02 13:07:38 +00:00 |
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light.mn
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Started implementing ALL in-game objects as Monster scripts.
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2008-11-17 20:11:55 +00:00 |
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lockedobject.mn
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More work on the scripts (just playing around)
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2008-11-17 11:29:18 +00:00 |
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lockpick.mn
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Added the rest of the game objects (objects found in cells) as Monster
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2008-11-18 11:55:05 +00:00 |
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misc.mn
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Added the rest of the game objects (objects found in cells) as Monster
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2008-11-18 11:55:05 +00:00 |
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person.mn
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Added the rest of the game objects (objects found in cells) as Monster
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2008-11-18 11:55:05 +00:00 |
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potion.mn
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Started implementing ALL in-game objects as Monster scripts.
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2008-11-17 20:11:55 +00:00 |
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probe.mn
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Added the rest of the game objects (objects found in cells) as Monster
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2008-11-18 11:55:05 +00:00 |
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repairable.mn
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Started implementing ALL in-game objects as Monster scripts.
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2008-11-17 20:11:55 +00:00 |
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repairitem.mn
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Added the rest of the game objects (objects found in cells) as Monster
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2008-11-18 11:55:05 +00:00 |
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static.mn
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Added the rest of the game objects (objects found in cells) as Monster
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2008-11-18 11:55:05 +00:00 |
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tool.mn
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Added the rest of the game objects (objects found in cells) as Monster
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2008-11-18 11:55:05 +00:00 |
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weapon.mn
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Started implementing ALL in-game objects as Monster scripts.
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2008-11-17 20:11:55 +00:00 |