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openmw/apps
Chris Robinson ccff364b52 Use a map of active layers instead of an array
A bit of an upheaval. Each animation is now a "layer", instead of each layer
having an animation. Incidentally, this is much closer to how Ogre handles
animation states.

In the future, each layer will have a priority, which will be used to determine
which one affects a given bone group (which we currently only have one of).
2013-05-10 03:08:07 -07:00
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bsatool Bsatool: extract and extractall modes 2013-03-07 21:21:00 +01:00
esmtool Move away from fixed record names for body parts 2013-04-18 00:19:34 +02:00
launcher Fixes issue with multiple spaces in plugin filename not being read correctly 2013-04-25 11:04:12 +02:00
mwiniimporter add dpkg information for mwiniimporter, this blocked debian/ubuntu buildd from building 2013-03-23 16:20:10 +01:00
opencs added region column to cell table 2013-04-14 19:34:55 +02:00
openmw Use a map of active layers instead of an array 2013-05-10 03:08:07 -07:00
openmw_test_suite Added fix for not visible pthreads functions for linker with glibc 2.15 2012-08-20 00:18:40 +03:00
doc.hpp first set of additional doxygen comments 2010-09-25 15:03:53 +02:00