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			276 lines
		
	
	
	
		
			11 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			276 lines
		
	
	
	
		
			11 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
#ifndef COMPONENTS_SETTINGS_H
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#define COMPONENTS_SETTINGS_H
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#include "categories.hpp"
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#include "gyroscopeaxis.hpp"
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#include "hrtfmode.hpp"
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#include "navmeshrendermode.hpp"
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#include "windowmode.hpp"
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#include <components/detournavigator/collisionshapetype.hpp>
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#include <components/sceneutil/lightingmethod.hpp>
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#include <components/sdlutil/vsyncmode.hpp>
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#include <components/vfs/pathutil.hpp>
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#include <filesystem>
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#include <set>
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#include <string>
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#include <string_view>
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#include <vector>
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#include <osg/Vec2f>
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#include <osg/Vec3f>
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#include <MyGUI_Colour.h>
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namespace Files
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{
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    struct ConfigurationManager;
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}
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namespace Settings
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{
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    ///
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    /// \brief Settings management (can change during runtime)
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    ///
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    class Manager
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    {
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    public:
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        static CategorySettingValueMap mDefaultSettings;
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        static CategorySettingValueMap mUserSettings;
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        static CategorySettingVector mChangedSettings;
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        ///< tracks all the settings that were changed since the last apply() call
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        static void clear();
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        ///< clears all settings and default settings
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        static std::filesystem::path load(const Files::ConfigurationManager& cfgMgr, bool loadEditorSettings = false);
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        ///< load settings from all active config dirs. Returns the path of the last loaded file.
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        static void saveUser(const std::filesystem::path& file);
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        ///< save user settings to file
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        static void resetPendingChanges();
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        ///< resets the list of all pending changes
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        static void resetPendingChanges(const CategorySettingVector& filter);
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        ///< resets only the pending changes listed in the filter
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        static CategorySettingVector getPendingChanges();
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        ///< returns the list of changed settings
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        static CategorySettingVector getPendingChanges(const CategorySettingVector& filter);
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        ///< returns the list of changed settings intersecting with the filter
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        static int getInt(std::string_view setting, std::string_view category);
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        static std::uint64_t getUInt64(std::string_view setting, std::string_view category);
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        static std::size_t getSize(std::string_view setting, std::string_view category);
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        static unsigned getUnsigned(std::string_view setting, std::string_view category);
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        static unsigned long getUnsignedLong(std::string_view setting, std::string_view category);
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        static unsigned long long getUnsignedLongLong(std::string_view setting, std::string_view category);
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        static float getFloat(std::string_view setting, std::string_view category);
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        static double getDouble(std::string_view setting, std::string_view category);
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        static const std::string& getString(std::string_view setting, std::string_view category);
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        static std::vector<std::string> getStringArray(std::string_view setting, std::string_view category);
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        static bool getBool(std::string_view setting, std::string_view category);
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        static osg::Vec2f getVector2(std::string_view setting, std::string_view category);
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        static osg::Vec3f getVector3(std::string_view setting, std::string_view category);
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        template <class T>
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        static T getOrDefault(std::string_view setting, std::string_view category, const T& defaultValue)
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        {
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            const auto key = std::make_pair(category, setting);
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            if (!mUserSettings.contains(key) && !mDefaultSettings.contains(key))
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                return defaultValue;
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            return get<T>(setting, category);
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        }
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        template <class T>
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        static T get(std::string_view setting, std::string_view category)
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        {
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            recordInit(setting, category);
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            return getImpl<T>(setting, category);
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        }
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        static void setInt(std::string_view setting, std::string_view category, int value);
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        static void setUInt64(std::string_view setting, std::string_view category, std::uint64_t value);
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        static void setFloat(std::string_view setting, std::string_view category, float value);
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        static void setDouble(std::string_view setting, std::string_view category, double value);
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        static void setString(std::string_view setting, std::string_view category, const std::string& value);
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        static void setStringArray(
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            std::string_view setting, std::string_view category, const std::vector<std::string>& value);
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        static void setBool(std::string_view setting, std::string_view category, bool value);
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        static void setVector2(std::string_view setting, std::string_view category, osg::Vec2f value);
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        static void setVector3(std::string_view setting, std::string_view category, osg::Vec3f value);
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        static void set(std::string_view setting, std::string_view category, int value);
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        static void set(std::string_view setting, std::string_view category, unsigned value);
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        static void set(std::string_view setting, std::string_view category, unsigned long value);
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        static void set(std::string_view setting, std::string_view category, unsigned long long value);
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        static void set(std::string_view setting, std::string_view category, float value);
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        static void set(std::string_view setting, std::string_view category, double value);
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        static void set(std::string_view setting, std::string_view category, const std::string& value);
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        static void set(std::string_view setting, std::string_view category, bool value);
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        static void set(std::string_view setting, std::string_view category, const osg::Vec2f& value);
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        static void set(std::string_view setting, std::string_view category, const osg::Vec3f& value);
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        static void set(std::string_view setting, std::string_view category, DetourNavigator::CollisionShapeType value);
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        static void set(std::string_view setting, std::string_view category, const std::vector<std::string>& value);
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        static void set(std::string_view setting, std::string_view category, const MyGUI::Colour& value);
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        static void set(std::string_view setting, std::string_view category, SceneUtil::LightingMethod value);
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        static void set(std::string_view setting, std::string_view category, HrtfMode value);
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        static void set(std::string_view setting, std::string_view category, WindowMode value);
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        static void set(std::string_view setting, std::string_view category, SDLUtil::VSyncMode value);
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    private:
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        static std::set<std::pair<std::string_view, std::string_view>> sInitialized;
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        template <class T>
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        static T getImpl(std::string_view setting, std::string_view category) = delete;
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        static void recordInit(std::string_view setting, std::string_view category);
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    };
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    template <>
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    inline int Manager::getImpl<int>(std::string_view setting, std::string_view category)
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    {
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        return getInt(setting, category);
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    }
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    template <>
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    inline unsigned Manager::getImpl<unsigned>(std::string_view setting, std::string_view category)
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    {
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        return getUnsigned(setting, category);
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    }
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    template <>
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    inline unsigned long Manager::getImpl<unsigned long>(std::string_view setting, std::string_view category)
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    {
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        return getUnsignedLong(setting, category);
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    }
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    template <>
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    inline unsigned long long Manager::getImpl<unsigned long long>(std::string_view setting, std::string_view category)
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    {
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        return getUnsignedLongLong(setting, category);
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    }
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    template <>
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    inline float Manager::getImpl<float>(std::string_view setting, std::string_view category)
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    {
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        return getFloat(setting, category);
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    }
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    template <>
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    inline double Manager::getImpl<double>(std::string_view setting, std::string_view category)
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    {
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        return getDouble(setting, category);
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    }
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    template <>
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    inline std::string Manager::getImpl<std::string>(std::string_view setting, std::string_view category)
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    {
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        return getString(setting, category);
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    }
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    template <>
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    inline bool Manager::getImpl<bool>(std::string_view setting, std::string_view category)
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    {
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        return getBool(setting, category);
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    }
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    template <>
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    inline osg::Vec2f Manager::getImpl<osg::Vec2f>(std::string_view setting, std::string_view category)
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    {
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        return getVector2(setting, category);
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    }
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    template <>
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    inline osg::Vec3f Manager::getImpl<osg::Vec3f>(std::string_view setting, std::string_view category)
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    {
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        return getVector3(setting, category);
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    }
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    template <>
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    inline DetourNavigator::CollisionShapeType Manager::getImpl<DetourNavigator::CollisionShapeType>(
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        std::string_view setting, std::string_view category)
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    {
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        return DetourNavigator::toCollisionShapeType(getInt(setting, category));
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    }
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    template <>
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    inline std::vector<std::string> Manager::getImpl<std::vector<std::string>>(
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        std::string_view setting, std::string_view category)
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    {
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        return getStringArray(setting, category);
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    }
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    template <>
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    inline MyGUI::Colour Manager::getImpl<MyGUI::Colour>(std::string_view setting, std::string_view category)
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    {
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        return MyGUI::Colour::parse(getString(setting, category));
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    }
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    GyroscopeAxis parseGyroscopeAxis(std::string_view value);
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    template <>
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    inline GyroscopeAxis Manager::getImpl<GyroscopeAxis>(std::string_view setting, std::string_view category)
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    {
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        return parseGyroscopeAxis(getString(setting, category));
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    }
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    NavMeshRenderMode parseNavMeshRenderMode(std::string_view value);
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    template <>
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    inline NavMeshRenderMode Manager::getImpl<NavMeshRenderMode>(std::string_view setting, std::string_view category)
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    {
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        return parseNavMeshRenderMode(getString(setting, category));
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    }
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    SceneUtil::LightingMethod parseLightingMethod(std::string_view value);
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    template <>
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    inline SceneUtil::LightingMethod Manager::getImpl<SceneUtil::LightingMethod>(
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        std::string_view setting, std::string_view category)
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    {
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        return parseLightingMethod(getString(setting, category));
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    }
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    template <>
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    inline HrtfMode Manager::getImpl<HrtfMode>(std::string_view setting, std::string_view category)
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    {
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        const int value = getInt(setting, category);
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        if (value < 0)
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            return HrtfMode::Auto;
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        if (value > 0)
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            return HrtfMode::Enable;
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        return HrtfMode::Disable;
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    }
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    template <>
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    inline WindowMode Manager::getImpl<WindowMode>(std::string_view setting, std::string_view category)
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    {
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        const int value = getInt(setting, category);
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        if (value < 0 || 2 < value)
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            return WindowMode::Fullscreen;
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        return static_cast<WindowMode>(value);
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    }
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    template <>
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    inline SDLUtil::VSyncMode Manager::getImpl<SDLUtil::VSyncMode>(std::string_view setting, std::string_view category)
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    {
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        const int value = getInt(setting, category);
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        if (value < 0 || 2 < value)
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            return SDLUtil::VSyncMode::Disabled;
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        return static_cast<SDLUtil::VSyncMode>(value);
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    }
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    template <>
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    inline VFS::Path::Normalized Manager::getImpl<VFS::Path::Normalized>(
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        std::string_view setting, std::string_view category)
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    {
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        return VFS::Path::Normalized(getString(setting, category));
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    }
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}
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#endif // COMPONENTS_SETTINGS_H
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