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openmw/components/myguiplatform
Bo Svensson 1ff8318a52
refactors premultiplied alpha (#3189)
With this PR we refactor a `premultiplied alpha` user string set by `characterpreview.cpp` into a more flexible mechanism allowing us to assign any state to GUI textures. We can consider these changes more future proof than the previous approach.
3 years ago
..
additivelayer.cpp Replace all NULLs to nullptr 6 years ago
additivelayer.hpp components/compiler cleanup; also cleaned up related cascading warnings; fixed up final/override issues 4 years ago
myguicompat.h MyGUI HEAD compatibility 4 years ago
myguidatamanager.cpp MyGUI HEAD compatibility 4 years ago
myguidatamanager.hpp MyGUI HEAD compatibility 4 years ago
myguiloglistener.cpp Fix MyGUI log 4 years ago
myguiloglistener.hpp Mark overrided methods by override keyword 4 years ago
myguiplatform.cpp More renaming of TextureManager -> ImageManager 9 years ago
myguiplatform.hpp More renaming of TextureManager -> ImageManager 9 years ago
myguirendermanager.cpp refactors premultiplied alpha (#3189) 3 years ago
myguirendermanager.hpp add shader path for mygui (#6162) 3 years ago
myguitexture.cpp refactors premultiplied alpha (#3189) 3 years ago
myguitexture.hpp refactors premultiplied alpha (#3189) 3 years ago
scalinglayer.cpp Fix MSVC's C4244 warnings 4 years ago
scalinglayer.hpp components/compiler cleanup; also cleaned up related cascading warnings; fixed up final/override issues 4 years ago