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openmw/components/terrain
cc9cii 11ce093a9e Fix crashes caused when terrain materials don't get created (e.g. due to cg shader bug on Windows/D3D9). Should resolve Bug #1284. 11 years ago
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buffercache.cpp Terrain: decoupled Chunk from QuadTreeNode. 11 years ago
buffercache.hpp Terrain: decoupled Chunk from QuadTreeNode. 11 years ago
chunk.cpp Fix crashes caused when terrain materials don't get created (e.g. due to cg shader bug on Windows/D3D9). Should resolve Bug #1284. 11 years ago
chunk.hpp Terrain: get rid of unneeded members 11 years ago
defs.hpp Terrain: background load blendmaps & layer textures. Refactor QuadTree update. 11 years ago
material.cpp Fixes for MSVC warnings, less overall changes 11 years ago
material.hpp Add normal, specular & parallax mapping for terrain 11 years ago
quadtreenode.cpp Yet another terrain fix 11 years ago
quadtreenode.hpp Terrain: background load blendmaps & layer textures. Refactor QuadTree update. 11 years ago
storage.cpp Removed terrain component's dependency on ESM 11 years ago
storage.hpp Terrain: background load blendmaps & layer textures. Refactor QuadTree update. 11 years ago
world.cpp Fix several leaks 11 years ago
world.hpp Terrain: background load blendmaps & layer textures. Refactor QuadTree update. 11 years ago