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			449 lines
		
	
	
	
		
			16 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			449 lines
		
	
	
	
		
			16 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
| #include "settings.hpp"
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| 
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| #include <stdexcept>
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| #include <sstream>
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| #include <iostream>
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| 
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| #include <components/misc/stringops.hpp>
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| 
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| #include <boost/filesystem/fstream.hpp>
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| #include <boost/filesystem/path.hpp>
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| #include <boost/algorithm/string.hpp>
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| 
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| namespace
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| {
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| 
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|     bool parseBool(const std::string& string)
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|     {
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|         return (Misc::StringUtils::ciEqual(string, "true"));
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|     }
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| 
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|     float parseFloat(const std::string& string)
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|     {
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|         std::stringstream stream;
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|         stream << string;
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|         float ret = 0.f;
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|         stream >> ret;
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|         return ret;
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|     }
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| 
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|     int parseInt(const std::string& string)
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|     {
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|         std::stringstream stream;
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|         stream << string;
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|         int ret = 0;
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|         stream >> ret;
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|         return ret;
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|     }
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| 
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|     template <typename T>
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|     std::string toString(T val)
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|     {
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|         std::ostringstream stream;
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|         stream << val;
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|         return stream.str();
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|     }
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| 
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|     template <>
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|     std::string toString(bool val)
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|     {
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|         return val ? "true" : "false";
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|     }
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| 
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| }
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| 
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| namespace Settings
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| {
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| 
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| CategorySettingValueMap Manager::mDefaultSettings = CategorySettingValueMap();
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| CategorySettingValueMap Manager::mUserSettings = CategorySettingValueMap();
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| CategorySettingVector Manager::mChangedSettings = CategorySettingVector();
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| 
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| typedef std::map< CategorySetting, bool > CategorySettingStatusMap;
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| 
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| class SettingsFileParser
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| {
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| public:
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|     SettingsFileParser() : mLine(0) {}
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| 
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|     void loadSettingsFile (const std::string& file, CategorySettingValueMap& settings)
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|     {
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|         mFile = file;
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|         boost::filesystem::ifstream stream;
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|         stream.open(boost::filesystem::path(file));
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|         std::cout << "Loading settings file: " << file << std::endl;
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|         std::string currentCategory;
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|         mLine = 0;
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|         while (!stream.eof() && !stream.fail())
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|         {
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|             ++mLine;
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|             std::string line;
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|             std::getline( stream, line );
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| 
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|             size_t i = 0;
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|             if (!skipWhiteSpace(i, line))
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|                 continue;
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| 
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|             if (line[i] == '#') // skip comment
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|                 continue;
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| 
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|             if (line[i] == '[')
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|             {
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|                 size_t end = line.find(']', i);
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|                 if (end == std::string::npos)
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|                     fail("unterminated category");
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| 
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|                 currentCategory = line.substr(i+1, end - (i+1));
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|                 boost::algorithm::trim(currentCategory);
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|                 i = end+1;
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|             }
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| 
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|             if (!skipWhiteSpace(i, line))
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|                 continue;
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| 
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|             if (currentCategory.empty())
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|                 fail("empty category name");
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| 
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|             size_t settingEnd = line.find('=', i);
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|             if (settingEnd == std::string::npos)
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|                 fail("unterminated setting name");
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| 
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|             std::string setting = line.substr(i, (settingEnd-i));
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|             boost::algorithm::trim(setting);
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| 
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|             size_t valueBegin = settingEnd+1;
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|             std::string value = line.substr(valueBegin);
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|             boost::algorithm::trim(value);
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| 
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|             if (settings.insert(std::make_pair(std::make_pair(currentCategory, setting), value)).second == false)
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|                 fail(std::string("duplicate setting: [" + currentCategory + "] " + setting));
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|         }
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|     }
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| 
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|     void saveSettingsFile (const std::string& file, CategorySettingValueMap& settings)
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|     {
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|         // No options have been written to the file yet.
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|         CategorySettingStatusMap written;
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|         for (CategorySettingValueMap::iterator it = settings.begin(); it != settings.end(); ++it) {
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|             written[it->first] = false;
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|         }
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| 
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|         // Have we substantively changed the settings file?
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|         bool changed = false;
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| 
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|         // Were there any lines at all in the file?
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|         bool existing = false;
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| 
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|         // The category/section we're currently in.
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|         std::string currentCategory;
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| 
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|         // Open the existing settings.cfg file to copy comments.  This might not be the same file
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|         // as the output file if we're copying the setting from the default settings.cfg for the
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|         // first time.  A minor change in API to pass the source file might be in order here.
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|         boost::filesystem::ifstream istream;
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|         boost::filesystem::path ipath(file);
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|         istream.open(ipath);
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| 
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|         // Create a new string stream to write the current settings to.  It's likely that the
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|         // input file and the output file are the same, so this stream serves as a temporary file
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|         // of sorts.  The setting files aren't very large so there's no performance issue.
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|         std::stringstream ostream;
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| 
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|         // For every line in the input file...
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|         while (!istream.eof() && !istream.fail()) {
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|             std::string line;
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|             std::getline(istream, line);
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| 
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|             // The current character position in the line.
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|             size_t i = 0;
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| 
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|             // Don't add additional newlines at the end of the file.
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|             if (istream.eof()) continue;
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| 
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|             // Copy entirely blank lines.
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|             if (!skipWhiteSpace(i, line)) {
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|                 ostream << line << std::endl;
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|                 continue;
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|             }
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| 
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|             // There were at least some comments in the input file.
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|             existing = true;
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| 
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|             // Copy comments.
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|             if (line[i] == '#') {
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|                 ostream << line << std::endl;
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|                 continue;
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|             }
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| 
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|             // Category heading.
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|             if (line[i] == '[') {
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|                 size_t end = line.find(']', i);
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|                 // This should never happen unless the player edited the file while playing.
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|                 if (end == std::string::npos) {
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|                     ostream << "# unterminated category: " << line << std::endl;
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|                     changed = true;
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|                     continue;
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|                 }
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| 
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|                 // Ensure that all options in the current category have been written.
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|                 for (CategorySettingStatusMap::iterator mit = written.begin(); mit != written.end(); ++mit) {
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|                     if (mit->second == false && mit->first.first == currentCategory) {
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|                         std::cout << "Added new setting: [" << currentCategory << "] "
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|                                   << mit->first.second << " = " << settings[mit->first] << std::endl;
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|                         ostream << mit->first.second << " = " << settings[mit->first] << std::endl;
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|                         mit->second = true;
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|                         changed = true;
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|                     }
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|                 }
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| 
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|                 // Update the current category.
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|                 currentCategory = line.substr(i+1, end - (i+1));
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|                 boost::algorithm::trim(currentCategory);
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| 
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|                 // Write the (new) current category to the file.
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|                 ostream << "[" << currentCategory << "]" << std::endl;
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|                 //std::cout << "Wrote category: " << currentCategory << std::endl;
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| 
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|                 // A setting can apparently follow the category on an input line.  That's rather
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|                 // inconvenient, since it makes it more likely to have duplicative sections,
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|                 // which our algorithm doesn't like.  Do the best we can.
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|                 i = end+1;
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|             }
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| 
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|             // Truncate trailing whitespace, since we're changing the file anayway.
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|             if (!skipWhiteSpace(i, line))
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|                 continue;
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| 
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|             // If we've found settings before the first category, something's wrong.  This
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|             // should never happen unless the player edited the file while playing, since
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|             // the loadSettingsFile() logic rejects it.
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|             if (currentCategory.empty()) {
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|                 ostream << "# empty category name: " << line << std::endl;
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|                 changed = true;
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|                 continue;
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|             }
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| 
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|             // Which setting was at this location in the input file?
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|             size_t settingEnd = line.find('=', i);
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|             // This should never happen unless the player edited the file while playing.
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|             if (settingEnd == std::string::npos) {
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|                 ostream << "# unterminated setting name: " << line << std::endl;
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|                 changed = true;
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|                 continue;
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|             }
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|             std::string setting = line.substr(i, (settingEnd-i));
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|             boost::algorithm::trim(setting);
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| 
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|             // Get the existing value so we can see if we've changed it.
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|             size_t valueBegin = settingEnd+1;
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|             std::string value = line.substr(valueBegin);
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|             boost::algorithm::trim(value);
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| 
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|             // Construct the setting map key to determine whether the setting has already been
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|             // written to the file.
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|             CategorySetting key = std::make_pair(currentCategory, setting);
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|             CategorySettingStatusMap::iterator finder = written.find(key);
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| 
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|             // Settings not in the written map are definitely invalid.  Currently, this can only
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|             // happen if the player edited the file while playing, because loadSettingsFile()
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|             // will accept anything and pass it along in the map, but in the future, we might
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|             // want to handle invalid settings more gracefully here.
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|             if (finder == written.end()) {
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|                 ostream << "# invalid setting: " << line << std::endl;
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|                 changed = true;
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|                 continue;
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|             }
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| 
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|             // Write the current value of the setting to the file.  The key must exist in the
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|             // settings map because of how written was initialized and finder != end().
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|             ostream << setting << " = " << settings[key] << std::endl;
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|             // Mark that setting as written.
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|             finder->second = true;
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|             // Did we really change it?
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|             if (value != settings[key]) {
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|                 std::cout << "Changed setting: [" << currentCategory << "] "
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|                           << setting << " = " << settings[key] << std::endl;
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|                 changed = true;
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|             }
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|             // No need to write the current line, because we just emitted a replacement.
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| 
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|             // Curiously, it appears that comments at the ends of lines with settings are not
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|             // allowed, and the comment becomes part of the value.  Was that intended?
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|         }
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| 
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|         // We're done with the input stream file.
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|         istream.close();
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| 
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|         // Ensure that all options in the current category have been written.  We must complete
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|         // the current category at the end of the file before moving on to any new categories.
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|         for (CategorySettingStatusMap::iterator mit = written.begin(); mit != written.end(); ++mit) {
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|             if (mit->second == false && mit->first.first == currentCategory) {
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|                 std::cout << "Added new setting: [" << mit->first.first << "] "
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|                           << mit->first.second << " = " << settings[mit->first] << std::endl;
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|                 ostream << mit->first.second << " = " << settings[mit->first] << std::endl;
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|                 mit->second = true;
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|                 changed = true;
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|             }
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|         }
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| 
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|         // If there was absolutely nothing in the file (or more likely the file didn't
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|         // exist), start the newly created file with a helpful comment.
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|         if (!existing) {
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|             ostream << "# This is the OpenMW user 'settings.cfg' file.  This file only contains" << std::endl;
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|             ostream << "# explicitly changed settings.  If you would like to revert a setting" << std::endl;
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|             ostream << "# to its default, simply remove it from this file.  For available" << std::endl;
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|             ostream << "# settings, see the file 'settings-default.cfg' or the documentation at:" << std::endl;
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|             ostream << "#" << std::endl;
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|             ostream << "#   https://wiki.openmw.org/index.php?title=Settings" << std::endl;
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|         }
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| 
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|         // We still have one more thing to do before we're completely done writing the file.
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|         // It's possible that there are entirely new categories, or that the input file had
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|         // disappeared completely, so we need ensure that all settings are written to the file
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|         // regardless of those issues.
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|         for (CategorySettingStatusMap::iterator mit = written.begin(); mit != written.end(); ++mit) {
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|             // If the setting hasn't been written yet.
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|             if (mit->second == false) {
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|                 // If the catgory has changed, write a new category header.
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|                 if (mit->first.first != currentCategory) {
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|                     currentCategory = mit->first.first;
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|                     std::cout << "Created new setting section: " << mit->first.first << std::endl;
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|                     ostream << std::endl;
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|                     ostream << "[" << currentCategory << "]" << std::endl;
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|                 }
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|                 std::cout << "Added new setting: [" << mit->first.first << "] "
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|                           << mit->first.second << " = " << settings[mit->first] << std::endl;
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|                 // Then write the setting.  No need to mark it as written because we're done.
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|                 ostream << mit->first.second << " = " << settings[mit->first] << std::endl;
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|                 changed = true;
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|             }
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|         }
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| 
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|         // Now install the newly written file in the requested place.
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|         if (changed) {
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|             std::cout << "Updating settings file: " << ipath << std::endl;
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|             boost::filesystem::ofstream ofstream;
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|             ofstream.open(ipath);
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|             ofstream << ostream.rdbuf();
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|             ofstream.close();
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|         }
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|     }
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| 
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| private:
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|     /// Increment i until it longer points to a whitespace character
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|     /// in the string or has reached the end of the string.
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|     /// @return false if we have reached the end of the string
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|     bool skipWhiteSpace(size_t& i, std::string& str)
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|     {
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|         while (i < str.size() && std::isspace(str[i], std::locale::classic()))
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|         {
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|             ++i;
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|         }
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|         return i < str.size();
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|     }
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| 
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|     void fail(const std::string& message)
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|     {
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|         std::stringstream error;
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|         error << "Error on line " << mLine << " in " << mFile << ":\n" << message;
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|         throw std::runtime_error(error.str());
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|     }
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| 
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|     std::string mFile;
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|     int mLine;
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| };
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| 
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| void Manager::clear()
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| {
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|     mDefaultSettings.clear();
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|     mUserSettings.clear();
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|     mChangedSettings.clear();
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| }
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| 
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| void Manager::loadDefault(const std::string &file)
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| {
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|     SettingsFileParser parser;
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|     parser.loadSettingsFile(file, mDefaultSettings);
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| }
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| 
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| void Manager::loadUser(const std::string &file)
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| {
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|     SettingsFileParser parser;
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|     parser.loadSettingsFile(file, mUserSettings);
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| }
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| 
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| void Manager::saveUser(const std::string &file)
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| {
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|     SettingsFileParser parser;
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|     parser.saveSettingsFile(file, mUserSettings);
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| }
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| 
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| std::string Manager::getString(const std::string &setting, const std::string &category)
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| {
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|     CategorySettingValueMap::key_type key = std::make_pair(category, setting);
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|     CategorySettingValueMap::iterator it = mUserSettings.find(key);
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|     if (it != mUserSettings.end())
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|         return it->second;
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| 
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|     it = mDefaultSettings.find(key);
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|     if (it != mDefaultSettings.end())
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|         return it->second;
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| 
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|     throw std::runtime_error(std::string("Trying to retrieve a non-existing setting: ") + setting
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|                              + ".\nMake sure the settings-default.cfg file was properly installed.");
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| }
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| 
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| float Manager::getFloat (const std::string& setting, const std::string& category)
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| {
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|     return parseFloat( getString(setting, category) );
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| }
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| 
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| int Manager::getInt (const std::string& setting, const std::string& category)
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| {
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|     return parseInt( getString(setting, category) );
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| }
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| 
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| bool Manager::getBool (const std::string& setting, const std::string& category)
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| {
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|     return parseBool( getString(setting, category) );
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| }
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| 
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| void Manager::setString(const std::string &setting, const std::string &category, const std::string &value)
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| {
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|     CategorySettingValueMap::key_type key = std::make_pair(category, setting);
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| 
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|     CategorySettingValueMap::iterator found = mUserSettings.find(key);
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|     if (found != mUserSettings.end())
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|     {
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|         if (found->second == value)
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|             return;
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|     }
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| 
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|     mUserSettings[key] = value;
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| 
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|     mChangedSettings.insert(key);
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| }
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| 
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| void Manager::setInt (const std::string& setting, const std::string& category, const int value)
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| {
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|     setString(setting, category, toString(value));
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| }
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| 
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| void Manager::setFloat (const std::string &setting, const std::string &category, const float value)
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| {
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|     setString(setting, category, toString(value));
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| }
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| 
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| void Manager::setBool(const std::string &setting, const std::string &category, const bool value)
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| {
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|     setString(setting, category, toString(value));
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| }
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| 
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| const CategorySettingVector Manager::apply()
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| {
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|     CategorySettingVector vec = mChangedSettings;
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|     mChangedSettings.clear();
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|     return vec;
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| }
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| 
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| }
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