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openmw/apps
Chris Robinson cddea4a99c Start underwater sound after updating sounds
In between the startUpdate/finishUpdate calls, changes are deferred so that
they can happen all at once. This includes starting sounds, so when the
underwater sound is started it will be immediately checked to see if it's
playing. Since it's not yet playing, it'll be seen as stopped and get cleaned
up before ever playing.
2015-12-14 14:05:01 -08:00
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bsatool Merge branch 'master' of https://github.com/OpenMW/openmw into osg 2015-06-13 21:11:24 +02:00
esmtool esmtool fix 2015-11-14 00:27:59 +01:00
essimporter Rename to lowerCaseInPlace 2015-12-07 22:49:15 +01:00
launcher Launcher: ensure to clear previous settings when reloading settings 2015-11-27 20:52:29 +01:00
mwiniimporter Merge remote-tracking branch 'scrawl/werewolf' 2015-12-08 09:28:35 +01:00
niftest Removed now unneeded script 2015-08-07 20:53:43 -04:00
opencs Fix typo 2015-12-14 01:36:53 +01:00
openmw Start underwater sound after updating sounds 2015-12-14 14:05:01 -08:00
openmw_test_suite Adjust tests to work with esm_rewrite branch. 2015-11-14 00:27:59 +01:00
wizard InstallationPage: properly exit the QThread (Fixes #2210) 2015-12-08 21:41:35 +01:00
doc.hpp