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openmw/components/nifosg
Alexei Dobrohotov 52a16e0e93 BSEffectShader/NoLighting fixes
Don't hijack BSShader::NoLighting for BSEffectShader functionality
(Fallout meshes break if you use the actual emissive color as a base color)
Don't use falloff for textureless NoLighting objects
Use falloff flag for BSEffectShader
2 years ago
..
controller.cpp Separate record list reading from its state 2 years ago
controller.hpp Remove unused includes 2 years ago
matrixtransform.cpp Apply clang-format to code base 2 years ago
matrixtransform.hpp Add META_Node to clang-format StatementMacros 2 years ago
nifloader.cpp BSEffectShader/NoLighting fixes 2 years ago
nifloader.hpp First pass with include-what-you-use 2 years ago
particle.cpp Remove unused includes 2 years ago
particle.hpp Apply clang-format to code base 2 years ago