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			136 lines
		
	
	
	
		
			4.3 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			136 lines
		
	
	
	
		
			4.3 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
| /*
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|   OpenMW - The completely unofficial reimplementation of Morrowind
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|   Copyright (C) 2008-2010  Nicolay Korslund
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|   Email: < korslund@gmail.com >
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|   WWW: http://openmw.sourceforge.net/
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| 
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|   This file (ogre_nif_loader.h) is part of the OpenMW package.
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| 
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|   OpenMW is distributed as free software: you can redistribute it
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|   and/or modify it under the terms of the GNU General Public License
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|   version 3, as published by the Free Software Foundation.
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| 
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|   This program is distributed in the hope that it will be useful, but
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|   WITHOUT ANY WARRANTY; without even the implied warranty of
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|   MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
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|   General Public License for more details.
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| 
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|   You should have received a copy of the GNU General Public License
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|   version 3 along with this program. If not, see
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|   http://www.gnu.org/licenses/ .
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| 
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|  */
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| 
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| #ifndef OPENMW_COMPONENTS_NIFOGRE_OGRENIFLOADER_HPP
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| #define OPENMW_COMPONENTS_NIFOGRE_OGRENIFLOADER_HPP
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| 
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| #include <OgreResource.h>
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| #include <OgreMaterial.h>
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| #include <OgreController.h>
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| 
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| #include <vector>
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| #include <string>
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| #include <map>
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| 
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| 
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| // FIXME: This namespace really doesn't do anything Nif-specific. Any supportable
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| // model format should go through this.
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| namespace NifOgre
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| {
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| 
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| /**
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|  * @brief Clones materials as necessary to not make controllers affect other objects (that share the original material).
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|  */
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| class MaterialControllerManager
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| {
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| public:
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|     ~MaterialControllerManager();
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| 
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|     /// @attention if \a movable is an Entity, it needs to have *one* SubEntity
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|     Ogre::MaterialPtr getWritableMaterial (Ogre::MovableObject* movable);
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| 
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| private:
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|     std::map<Ogre::MovableObject*, Ogre::MaterialPtr> mClonedMaterials;
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| };
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| 
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| typedef std::multimap<float,std::string> TextKeyMap;
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| static const char sTextKeyExtraDataID[] = "TextKeyExtraData";
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| struct ObjectScene {
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|     Ogre::Entity *mSkelBase;
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|     std::vector<Ogre::Entity*> mEntities;
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|     std::vector<Ogre::ParticleSystem*> mParticles;
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|     std::vector<Ogre::Light*> mLights;
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| 
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|     // Nodes that should always face the camera when rendering
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|     std::vector<Ogre::Node*> mBillboardNodes;
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| 
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|     Ogre::SceneManager* mSceneMgr;
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| 
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|     // The maximum length on any of the controllers. For animations with controllers, but no text keys, consider this the animation length.
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|     float mMaxControllerLength;
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| 
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|     std::map<int,TextKeyMap> mTextKeys;
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| 
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|     MaterialControllerManager mMaterialControllerMgr;
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| 
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|     std::vector<Ogre::Controller<Ogre::Real> > mControllers;
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| 
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|     ObjectScene(Ogre::SceneManager* sceneMgr) : mSkelBase(0), mMaxControllerLength(0), mSceneMgr(sceneMgr)
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|     { }
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| 
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|     ~ObjectScene();
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| 
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|     // Rotate nodes in mBillboardNodes so they face the given camera
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|     void rotateBillboardNodes(Ogre::Camera* camera);
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| };
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| 
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| typedef Ogre::SharedPtr<ObjectScene> ObjectScenePtr;
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| 
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| 
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| class Loader
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| {
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| public:
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|     static ObjectScenePtr createObjects(Ogre::Entity *parent, const std::string &bonename,
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|                                     Ogre::SceneNode *parentNode,
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|                                     std::string name,
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|                                     const std::string &group="General");
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| 
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|     static ObjectScenePtr createObjects(Ogre::SceneNode *parentNode,
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|                                     std::string name,
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|                                     const std::string &group="General");
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| 
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|     static ObjectScenePtr createObjectBase(Ogre::SceneNode *parentNode,
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|                                        std::string name,
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|                                        const std::string &group="General");
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| 
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|     static void createKfControllers(Ogre::Entity *skelBase,
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|                                     const std::string &name,
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|                                     TextKeyMap &textKeys,
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|                                     std::vector<Ogre::Controller<Ogre::Real> > &ctrls);
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| };
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| 
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| // FIXME: Should be with other general Ogre extensions.
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| template<typename T>
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| class NodeTargetValue : public Ogre::ControllerValue<T>
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| {
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| protected:
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|     Ogre::Node *mNode;
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| 
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| public:
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|     NodeTargetValue(Ogre::Node *target) : mNode(target)
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|     { }
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| 
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|     virtual Ogre::Quaternion getRotation(T value) const = 0;
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|     virtual Ogre::Vector3 getTranslation(T value) const = 0;
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|     virtual Ogre::Vector3 getScale(T value) const = 0;
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| 
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|     void setNode(Ogre::Node *target)
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|     { mNode = target; }
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|     Ogre::Node *getNode() const
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|     { return mNode; }
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| };
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| typedef Ogre::SharedPtr<NodeTargetValue<Ogre::Real> > NodeTargetValueRealPtr;
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| 
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| }
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| 
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| #endif
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