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			29 lines
		
	
	
	
		
			635 B
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			29 lines
		
	
	
	
		
			635 B
		
	
	
	
		
			C++
		
	
	
	
	
	
| #ifndef OPENMW_COMPONENTS_ESM_QUATERNION_H
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| #define OPENMW_COMPONENTS_ESM_QUATERNION_H
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| 
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| #include <osg/Quat>
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| 
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| namespace ESM
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| {
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|     // format 0, savegames only
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|     struct Quaternion
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|     {
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|         float mValues[4];
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| 
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|         Quaternion() = default;
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| 
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|         Quaternion(const osg::Quat& q)
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|             : mValues{
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|                 static_cast<float>(q.w()),
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|                 static_cast<float>(q.x()),
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|                 static_cast<float>(q.y()),
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|                 static_cast<float>(q.z()),
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|             }
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|         {
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|         }
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| 
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|         operator osg::Quat() const { return osg::Quat(mValues[1], mValues[2], mValues[3], mValues[0]); }
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|     };
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| }
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| 
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| #endif
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