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			85 lines
		
	
	
	
		
			2.3 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			85 lines
		
	
	
	
		
			2.3 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
| /*
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|   Copyright (C) 2015-2016, 2018, 2020 cc9cii
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| 
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|   This software is provided 'as-is', without any express or implied
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|   warranty.  In no event will the authors be held liable for any damages
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|   arising from the use of this software.
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| 
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|   Permission is granted to anyone to use this software for any purpose,
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|   including commercial applications, and to alter it and redistribute it
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|   freely, subject to the following restrictions:
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| 
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|   1. The origin of this software must not be misrepresented; you must not
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|      claim that you wrote the original software. If you use this software
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|      in a product, an acknowledgment in the product documentation would be
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|      appreciated but is not required.
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|   2. Altered source versions must be plainly marked as such, and must not be
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|      misrepresented as being the original software.
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|   3. This notice may not be removed or altered from any source distribution.
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| 
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|   cc9cii cc9c@iinet.net.au
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| 
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|   Much of the information on the data structures are based on the information
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|   from Tes4Mod:Mod_File_Format and Tes5Mod:File_Formats but also refined by
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|   trial & error.  See http://en.uesp.net/wiki for details.
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| 
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| */
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| #ifndef ESM4_LTEX_H
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| #define ESM4_LTEX_H
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| 
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| #include <cstdint>
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| #include <string>
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| 
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| #include <components/esm/defs.hpp>
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| #include <components/esm/formid.hpp>
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| 
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| namespace ESM4
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| {
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|     class Reader;
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|     class Writer;
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| 
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|     struct LandTexture
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|     {
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|         ESM::FormId mId; // from the header
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|         std::uint32_t mFlags; // from the header, see enum type RecordFlag for details
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| 
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|         std::string mEditorId;
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| 
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|         std::uint8_t mHavokFriction;
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|         std::uint8_t mHavokRestitution;
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| 
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|         std::uint8_t mTextureSpecular; // default 30
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|         std::vector<ESM::FormId> mGrass;
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| 
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|         // ------ TES4 only -----
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| 
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|         std::string mTextureFile;
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|         std::uint8_t mHavokMaterial;
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| 
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|         // ------ TES5, FO4 -----
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| 
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|         ESM::FormId mTexture;
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|         ESM::FormId mMaterial;
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| 
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|         // ----------------------
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| 
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|         // ------ SSE -----------
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| 
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|         enum MaterialFlags
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|         {
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|             Flag_IsSnow = 0x1,
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|         };
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| 
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|         std::uint32_t mMaterialFlags;
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| 
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|         // ----------------------
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| 
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|         void load(ESM4::Reader& reader);
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|         // void save(ESM4::Writer& writer) const;
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| 
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|         // void blank();
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|         static constexpr ESM::RecNameInts sRecordId = ESM::RecNameInts::REC_LTEX4;
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|     };
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| }
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| 
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| #endif // ESM4_LTEX_H
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