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			137 lines
		
	
	
	
		
			3.4 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			137 lines
		
	
	
	
		
			3.4 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
| /*
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|   OpenMW - The completely unofficial reimplementation of Morrowind
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|   Copyright (C) 2008-2010  Nicolay Korslund
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|   Email: < korslund@gmail.com >
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|   WWW: http://openmw.sourceforge.net/
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| 
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|   This file (bsa_file.h) is part of the OpenMW package.
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| 
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|   OpenMW is distributed as free software: you can redistribute it
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|   and/or modify it under the terms of the GNU General Public License
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|   version 3, as published by the Free Software Foundation.
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| 
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|   This program is distributed in the hope that it will be useful, but
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|   WITHOUT ANY WARRANTY; without even the implied warranty of
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|   MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
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|   General Public License for more details.
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| 
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|   You should have received a copy of the GNU General Public License
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|   version 3 along with this program. If not, see
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|   http://www.gnu.org/licenses/ .
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| 
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|  */
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| 
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| #ifndef BSA_BSA_FILE_H
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| #define BSA_BSA_FILE_H
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| 
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| #include <stdint.h>
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| #include <string>
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| #include <vector>
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| #include <map>
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| 
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| #include <components/misc/stringops.hpp>
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| 
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| #include <components/files/constrainedfilestream.hpp>
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| 
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| 
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| namespace Bsa
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| {
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| 
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| /**
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|    This class is used to read "Bethesda Archive Files", or BSAs.
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|  */
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| class BSAFile
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| {
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| public:
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|     /// Represents one file entry in the archive
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|     struct FileStruct
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|     {
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|         // File size and offset in file. We store the offset from the
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|         // beginning of the file, not the offset into the data buffer
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|         // (which is what is stored in the archive.)
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|         uint32_t fileSize, offset;
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| 
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|         // Zero-terminated file name
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|         const char *name;
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|     };
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|     typedef std::vector<FileStruct> FileList;
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| 
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| private:
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|     /// Table of files in this archive
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|     FileList files;
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| 
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|     /// Filename string buffer
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|     std::vector<char> stringBuf;
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| 
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|     /// True when an archive has been loaded
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|     bool isLoaded;
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| 
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|     /// Used for error messages
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|     std::string filename;
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| 
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|     /// Case insensitive string comparison
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|     struct iltstr
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|     {
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|         bool operator()(const char *s1, const char *s2) const
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|         { return Misc::StringUtils::ciLess(s1, s2); }
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|     };
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| 
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|     /** A map used for fast file name lookup. The value is the index into
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|         the files[] vector above. The iltstr ensures that file name
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|         checks are case insensitive.
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|     */
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|     typedef std::map<const char*, int, iltstr> Lookup;
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|     Lookup lookup;
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| 
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|     /// Error handling
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|     void fail(const std::string &msg);
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| 
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|     /// Read header information from the input source
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|     void readHeader();
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| 
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|     /// Get the index of a given file name, or -1 if not found
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|     /// @note Thread safe.
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|     int getIndex(const char *str) const;
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| 
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| public:
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|     /* -----------------------------------
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|      * BSA management methods
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|      * -----------------------------------
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|      */
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| 
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|     BSAFile()
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|       : isLoaded(false)
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|     { }
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| 
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|     /// Open an archive file.
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|     void open(const std::string &file);
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| 
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|     /* -----------------------------------
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|      * Archive file routines
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|      * -----------------------------------
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|      */
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| 
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|     /// Check if a file exists
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|     bool exists(const char *file) const
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|     { return getIndex(file) != -1; }
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| 
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|     /** Open a file contained in the archive. Throws an exception if the
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|         file doesn't exist.
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|      * @note Thread safe.
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|     */
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|     Files::IStreamPtr getFile(const char *file);
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| 
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|     /** Open a file contained in the archive.
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|      * @note Thread safe.
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|     */
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|     Files::IStreamPtr getFile(const FileStruct* file);
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| 
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|     /// Get a list of all files
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|     /// @note Thread safe.
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|     const FileList &getList() const
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|     { return files; }
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| };
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| 
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| }
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| 
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| #endif
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