mirror of
				https://github.com/OpenMW/openmw.git
				synced 2025-10-25 17:56:37 +00:00 
			
		
		
		
	
		
			
				
	
	
		
			39 lines
		
	
	
	
		
			872 B
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			39 lines
		
	
	
	
		
			872 B
		
	
	
	
		
			C++
		
	
	
	
	
	
| #ifndef OPENMW_ESM_CONTROLSSTATE_H
 | |
| #define OPENMW_ESM_CONTROLSSTATE_H
 | |
| 
 | |
| namespace ESM
 | |
| {
 | |
|     class ESMReader;
 | |
|     class ESMWriter;
 | |
| 
 | |
|     // format 0, saved games only
 | |
| 
 | |
|     struct ControlsState
 | |
|     {
 | |
|         ControlsState();
 | |
| 
 | |
|         enum Flags
 | |
|         {
 | |
|             ViewSwitchDisabled = 0x1,
 | |
|             ControlsDisabled = 0x4,
 | |
|             JumpingDisabled = 0x1000,
 | |
|             LookingDisabled = 0x2000,
 | |
|             VanityModeDisabled = 0x4000,
 | |
|             WeaponDrawingDisabled = 0x8000,
 | |
|             SpellDrawingDisabled = 0x10000
 | |
|         };
 | |
| 
 | |
|         bool mViewSwitchDisabled;
 | |
|         bool mControlsDisabled;
 | |
|         bool mJumpingDisabled;
 | |
|         bool mLookingDisabled;
 | |
|         bool mVanityModeDisabled;
 | |
|         bool mWeaponDrawingDisabled;
 | |
|         bool mSpellDrawingDisabled;
 | |
| 
 | |
|         void load (ESMReader &esm);
 | |
|         void save (ESMWriter &esm) const;
 | |
|     };
 | |
| }
 | |
| 
 | |
| #endif
 |